Mount & Blade

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About this mod

I don't really like soundtracks. All that music can become rather annoying. But no sound is also too plain. So I made an anti-soundtrack, with the purpose of: creating a medieval atmosphere. What will you hear? Overland map and scenes: Simple, faction specific tunes, followed by soundeffects such as: wind howling, wooden carts, glass

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I don't really like soundtracks. All that music can become rather annoying. But no sound is also too plain.
So I made an anti-soundtrack, with the purpose of: creating a medieval atmosphere.

What will you hear?
Overland map and scenes:
Simple, faction specific tunes, followed by soundeffects such as:
wind howling, wooden carts, glasses and bottles (at the taverns) etc.
Animals - sheep, wolves, birds, bats...

Battle:
Only a few tunes, mostly pads to set a certain mood
and sounds of
Wind in trees and birds,
heavy breathing (male) and
heart pounding...

How to install:

There are two ways:

1. Replace the existing soundtrack by placing the music folder in the mount&blade directory, and click yes to overwriting.
IMPORTANT: Make a backup of the original music folder if you wish to keep it.

2. To install the soundtrack in one particular mod, then do as follows:

- open the 'module' file in the mod you wish to install Ambient Anti-Soundtrack into.
- find the line that says: scan_module_sounds = 0

Replace the 0 with a 1 - like so: scan_module_sounds = 1

Remember to save.

- Finally place the music files in the 'music' folder in the mod. Play the mod and listen.

Credits:
TheWitcher (member at the taleworlds forum) for ideas and some sound effects.
MrRoy (member at the taleworlds forum) for technical assistance on installation.

Technical info:
Composed, produced and recorded with Cubase, using:
VST - virtual - instruments and royalty free samples/soundeffects by:
www.soundsnap.com
www.atomsplitteraudio.com
and a few personal recordings :)

Recorded in ogg. vorbis format 32 bit 44.100 khz. Stereo.


[rule] File History[rule]2.1 NOTICE: Only technical changes - no changes to the sound files!
Added a music.txt file, so it can be installed in a mod, instead of replacing the original soundtrack.
Added a 'Module_music' python file for modders.

2.0 features many more ambient soundeffects.
Removed some tunes (I didn't like).
Lowered quality a little to avoid huge download.
Notice name change from Provincial Strife Soundtrack.