• 18 August 2011

    Nexus redesign finalised, launching next week

    posted by Dark0ne Site News
    A few weeks back I posted a heads-up regarding my plans to launch a redesigned look to the Nexus Sites by the end of August. The feedback to the redesign was mostly good and some of the constructive criticism provided has either already been incorporated in to the final design or has been noted, perhaps for addition later on down the line.

    Listed below are test examples for each of the Nexus Sites. These are very close to final now and I'm not going to be making any major changes before the change over.

    Dragon Age Nexus
    Fallout 3 Nexus
    New Vegas Nexus
    Witcher Nexus

    A few things:
    • Some thumbnail images will be broken in the test sites, they won't be broken after release.
    • You might get a cookie error page if you're logged in to a Nexus site and trying to look at the test site for that Nexus site. To fix this just log out of the Nexus site you're using.
    • Don't try to upload any images for your files through the test sites.
    • These sites are not IE7 compatible; we dabbled with the idea but making them IE7 was too much work for the 1.5% of people who still use IE7 and visit this site. It would have also limited some of the things we've done in the design. Seriously, consider upgrading your 5 year old browser!!

    I will be doing the change-over early next week and there will be some short down-time while I get the designs rolled out. Hopefully no longer than an hour or so for each site. Having said that I'm still taking on feedback, especially bug-reports (please remember to tell me what browser and version you're using!) so feel free to leave any comments.

    After the release Axel is very close to finalising his rework of all the code for the sites. This is very, very exciting news because he's a genius and he's already made lots of awesome stuff, and there's lots more to come. Mod authors, you're going to love him. I'll post up more information about this via my blog posts and in the news closer to the time.
  • 17 August 2011

    Skyrim confirmed to use Steamworks

    posted by Galahaut Game News
    Bethesda today confirmed that Skyrim will use Steamworks. Given the use of Steamworks for Fallout: New Vegas and Brink its use in Skyrim isn't very surprising. Note that the game is still a "Games for Windows" title, but will not use Games for Windows Live.
  • 16 August 2011

    The Nexus 10 year anniversary

    posted by Dark0ne Site News
    This week in August marks the 10 year anniversary of the Nexus sites. I launched Morrowind Chronicles at the age of 15 back in August of 2001. What started as a general purpose news and information site for Morrowind has now spread in to a multi-site network of mod databases that are some of the largest modding sites in the world. I feel a great sense of achievement and pride for this great community which is a testament to some great games and some great modders. And what's best, I feel like I've only just started.

    Looking back it's very easy to fall in to a nostalgic day dream of all the people that have come and gone over the years; some are still with us and lots have moved on in the constant ebb-and-flow of this community. Looking far, far, back I remember fondly my time working with the doomed MEMod team. Some of the best banter I've ever had. Feel free to share some of your experiences in this community.

    To the Nexus *raises glass*.

    Network chronology
    • Morrowind Chronicles (Aug 2001 - Jul 2003)
    • The Middle-Earth Mod for Morrowind (Nov 2001 - Sep 2004)
    • Morrowind Mod Library (Oct 2002 - Jul 2003)
    • Morrowind Mod Hosting (Jan 2003 - Jul 2003)
    • Morrowind Source (Jul 2003 - Jan 2005)
    • The Elder Scrolls Source (Jan 2005 - Sep 2007)
    • The Mod Site Creator (Sep 2005 - Feb 2007)
    • The Elder Scrolls Nexus (Sep 2007 - Present)
    • Fallout 3 Nexus (Oct 2008 - Present)
    • Dragon Age Nexus (Nov 2009 - Present)
    • New Vegas Nexus (Oct 2010 - Present)
    • The Witcher Nexus (May 2011 - Present)

    *annoyingly I accidentally deleted the topic thread for this news while doing some maintenance. Thank you to the 88 people who left nice comments before!
  • 13 August 2011

    Bethesda Forums hacked... again

    For those of you who haven't been on the official forums for a bit, you may want to do so. While the passwords have all been deleted so that no one can access your account, it'd be best to just reset it and get it over with. If you have an account, that is.

    On the login page, you'll see this message:


    Please Read! August 12, 2011

    We have identified a potential breach of our forum user database that occurred Friday morning, Aug 12. We have reset your forum password as a precaution, in the event that any encrypted forum user passwords were compromised.

    When you next try to login to the forums, your old password will not work. Click the I've forgotten my password link above, underneath the login boxes, and follow the steps to setup a new password for your account.

    We recommend you do not use your old password or a password you have used for other sites. Further, if your old forum password was used for any other online purposes, we recommend changing the password on those accounts as well.

    You will also receive an email with this information, sent to the email address you registered with on the forums.

    In the Bethesda Softworks "Community Discussion" forum thread, GStaff announced it earlier today:


    We have identified a potential breach of our forum user database that occurred Friday morning, Aug 12. We have reset your forum password as a precaution, in the event that any encrypted forum user passwords were compromised.

    When you next try to login to the forums, your old password will not work. Click the I've forgotten my password link above, underneath the login boxes, and follow the steps to setup a new password for your account.

    We recommend you do not use your old password or a password you have used for other sites. Further, if your old forum password was used for any other online purposes, we recommend changing the password on those accounts as well.

    You will also receive an email with this information, sent to the email address you registered with on the forums.

    It's nothing too serious, as they were on the ball and deleted everyone's password to be safe.
  • 11 August 2011

    Slew of Quakecon hands-on previews

    posted by Lingwei Game News
    The Bethblog has a list of links to a number of websites that have posted previews of Skyrim based on a one hour playthrough.

    The games were played on the Xbox so commentary about the PC interface or controls will not be included.

    Some examples of the remarks include:

    But it’s not just the animals you need to be weary of, and I mentioned earlier I’d encountered a few bandits, but what I wasn’t ready for was the level of sophistication the baddies have apparently been granted here. Certainly fighting a rogue bandit on a road is something of a staple for the series, but walking under a makeshift bridge with a hostile gentleman above, clearly annoyed I was on his turf, and thus dropping pre-set boulders on me, is not. This was then followed by an ambush of his cohorts, ready for anyone the boulders didn’t crush, and while I did make quick work of them, it was an exhilarating encounter nonetheless

    There are bandits to eavesdrop on and sneak around – the Khajiit are especially good sneakers, so I huddle in shadow and draw a longbow on the nattering bad guys from a few feet away. Later there are the skeletal draguar, who employ magic as well as swords and axes, and there's a mini boss fight with a giant spider.

    There are door switches rigged to banks of arrows that need to be disarmed by observing your surroundings and rotating totems like tumblers in a lock, and there are pressure plates and levers that activate spike doors and swinging blades, which are great for making short work of draguar as their numbers increase.

    There are many more so head on over to the blog post to read them all. Skyrim will be released in exactly 3 months as of this posting, 11 August 2011 (UTC+10/Australian Eastern Standard Time).
  • 10 August 2011

    Skyrim Dunmer screenshot

    posted by yoba333 Game News
    Last week, Bethesda ran a poll to see which race/player type their fans would like to see most. Apparently, the Dunmer thief won in a landslide vote, prompting Bethesda to release the following screenshot on their blog.

    For the Argonian fans out there (such as myself), Bethesda promised that our day will soon come.
  • 08 August 2011

    Skyrim Collector's Edition details

    posted by yoba333 Game News
    Details about the Skyrim Collector’s Edition were announced at QuakeCon a few days ago.
    The Collector’s Edition will set you back $149.99 (US), €149.99 (Europe), £129.99 (UK), or A$199.99 (Australia). It is available for Xbox 360, PS3, and PC.

    The Collector’s Edition will contain the game, a cloth map of the world (which anyone who pre-orders the game will get), “The Making of The Elder Scrolls V: Skyrim” DVD, “The Art of Skyrim” book,and a 12 inch statue of Alduin (the World Eater dragon).
    The statue of Alduin is 12 inches tall and made of high-quality PVC material. According to press release notes, the dragon is modeled after the game’s 3D files, and is perched on top of one of Skyrim’s “dragon walls” (the walls that teach the player the language of the dragons).
    The “Making of” DVD that goes behind the scenes of Skyrim’s development and includes interviews with the Bethesda Game Studios team that tell you about all the steps involved in creating Skyrim as well as give insight on the gameplay, story, and history of the Elder Scrolls franchise.
    The official art book of Skyrim is over 200 pages long and includes full-color illustrations, models, and sketches. With a foreword written by Todd Howard himself, as well as commentary by Bethesda artists, the book will be sure to guide you through all the art styles used in the game. “The Art of Skyrim” is 9 by 12 inches, perfect for your coffee table.
    The cloth map is available to anyone who pre-orders the game, not just the collector’s edition. It is reportedly made of high quality cloth material and has a copy of the ingame map on it.
    The Collector’s Edition is currently only available for pre-order through select retailers in North America, Europe, and Australia. Bethesda warns that quantities are “extremely limited”, so if you plan on purchasing the collector’s edition it would be better to do it sooner rather than later.

  • 07 August 2011

    Bethesda sues Notch over the use of the word "Scrolls"

    posted by yoba333 Game News
    A few days ago, the legal department of Bethesda Softworks (not to be confused with Bethesda Game Studios) served the creator of Minecraft, Notch, legal papers regarding the title of Notch’s upcoming game, “Scrolls”. The Bethesda legal department expressed concern that people will confuse Notch’s “Scrolls” game with “The Elder Scrolls” series.

    Notch posted this on his blog.
    Today, I got a 15 page letter from some Swedish lawyer firm, saying they demand us to stop using the name Scrolls, that they will sue us (and have already paid the fee to the Swedish court), and that they demand a pile of money up front before the legal process has even started.

    While many were speculating early on that this was a joke, as of now it does not appear to be. It looks like Bethesda will be going forward with the lawsuit.

    Neither Bethesda nor Zenimax has made any statements regarding the incident.

    Update: Here is the first page of the legal document (translated from Swedish).
    Trade Mark Infringement

    I write to you as a legal representative of the company ZeniMax Media Inc.

    My mandator is creating and publishing interactive entertainment for, among others, consoles, computers, and handheld/wireless units. The company has a long and successful history and is behind a large number of awarded games, among these the wordly renown game series THE ELDER SCROLLS. The trademark name THE ELDER SCROLLS is protected of, among others, different entertainmentwares and -services, where computer and consolegames are included. In EU is my mandator owner of the registered communion trademarks with the registered numbers 2840098 and 8283161.

    It has come to my mandator's knowledge that Mojang AB (Mojang) is using the signature SCROLLS in themarketing of a coming computer and/or consolegame. The signature SCROLLS shows serious visual, phonetic and conceptual similarities with my mandators trademark name THE ELDER SCROLLS. These similarities are strengthened by the fact that within the entertainment industry, the game industry included, it often occurs that goods and services with a common commercial origin are promoted through distinctive features that are constructed through a common trade mark element(?). As an example we can mention the company Nintendos worldfamous Mario-series with game titles like Mario Bros and Super Mario Bros, or the company Blizzards Warcraft-series with game titles like Warcraft: Orcs and Humans and World of Warcraft. Thus there is an obvious risk for the average consument to get the idea that good and/or services that are provided under the property name SCROLLS respective THE ELDER SCROLLS are from the same commercial origin or at least with companies with economical relations. In this context it is therefore our opinion that Mojangs use of the trademark name SCROLLS is... (the line continues on the next page that isn't shown in the photo)

    Thank you, amycus, for posting the document.
  • 04 August 2011

    Skyrim available for pre-purchase on Steam, part of Quakecon 2011 sale

    posted by Galahaut Game News
    Skyrim is now available for pre-purchase/pre-order on Steam for $60. Pre-purchasing Skyrim also gives a 20% discount on the newly available "Quakecon Pack 2011" which includes all previously released id and Bethesda games for $70 ($55 with the discount).

    Bethesda published and id developed RAGE is also now available for pre-purchase and gives a 30% discount on the Quakecon Pack. Pre-purchasing both RAGE and Skyrim gives a 40% discount.

    The promotion also includes new Team Fortress 2 items; so far you can get "The Wingstick" for purchasing RAGE and "The Original" for purchasing Quake 4. Future items will include "The Anger" for buying Brink, the Pip-Boy for buying Fallout: New Vegas, and the Tamrielic Relic for purchasing Skyrim.
  • 27 July 2011

    Heads up: New Nexus site design soon

    posted by Dark0ne Game News
    I'm aware that a lot of you probably don't read the sporadic blog posts I add to the site. Over the past few months I've been detailing my plans and examples of a new Nexus site design that is going to be rolled out soon (tm).

    Rather than throw this at you without any warning I just wanted to post up this little article to give you a heads up, to show you what I'm going to be moving the sites over to, waylay some fears, and take on as much feedback as possible.

    The new site design can be seen here for TESNexus. It's using live data and you can actually use the site as a replacement for TESNexus from now until the move over as all the main functionality (viewing files, downloading files, adding files, images, etc. etc.) is working on the site.

    This new design is the first step in a long line of updates coming to the network designed to make everything better. It's the first, necessary move in a long line of scheduled improvements to the network from the ground up. All the functionality that you like is still going to be here, but I don't think there's one area that isn't going to be touched in the coming months. And maybe best of all the connection errors you might be getting at peak times will be a thing of the past soon enough.

    In regards to timing I'm actually going to be doing a little bit of travelling for the next few weeks, catching up with friends and handling some other affairs, but I'm aiming for an end of August switch-over to this new design on all the Nexus sites. It's not going to be an "either/or" scenario where you can choose which design you want to use, it's going to be a straight switch to the new design. The old design is going to the gutter where it belongs.

    I've actually been pleasantly surprised by most of the feedback that has been offered from users posting on my blog posts in regards to the new design and I've been listening to your concerns and either made or planned to make some changes based on the feedback I've received. If you don't like something or think something can be improved then I'm all ears, but if you just don't like it, period, then there's not much I'm going to be able to do for you.

    If you're interested in the design process, the reasoning behind it and my plans for the Nexus's future then I'd recommend catching up on my blog posts. I don't post often, but when I do it tends to be an essay, so I hope you like reading!