OpenMW v0.24.0 released!
Check out the release video by the unstoppable WeirdSexy!
Known Issues:
- Extreme shaking may occur during cell transitions for some users (enable anti-aliasing as a possible workaround)
- Launcher crash on OS X < 10.8
- Polish version of Morrowind.esm makes OpenMW crash
Changelog:
- Implemented Athletics
- Implemented Security
- Implemented opening non-load doors
- Implemented AI Escort and EscortCell packages
- Implemented Advanced Journal UI, some features still in progress
- Implemented several trade features
- Implemented New Game in the menu
- Implemented highlighting dialogue topic links
- Implemented animation layering
- Implemented Night Eye/Blind magic effects
- Implemented Move and MoveWorld script instructions
- Implemented non-removable corpses
- Implemented weapon and shield rendering for 3rd person
- Implemented OnDeath script instruction for explicit references
- Various fixes for text display in books
- Various fixes for wait/rest
- Various code cleanup
- Various fixes for script parsing/compiling
- Various fixes for issues having to do with binding keys in the settings menu
- Fixed an issue where the camera would clip below the floor/terrain
- Fixed a seam in the terrain on Red Mountain
- Fixed an issue with journal buttons
- Fixed arrow buttons in the settings menu
- Fixed unclickable dialogue topics
- Fixed changeweather console command
- Fixed not being able to un-select objects while in the console
- Fixed duplicate spawning of AddItem message boxes
- Fixed moddisposition to be able to alter NPCs in a different cell
- Fixed Launcher writing duplicate lines into settings.cfg
- Fixed second quest in Mage's Guild
- Fixed enchantment cast cost
- Fixed display of Take and Close buttons on scroll UI
- Fixed AIWander not being sent values correctly
- Fixed journal being accessible while in character generation
- Fixed Divayth Fyr starting dead
- Fixed detailed FPS display
- Fixed chargen scroll display
see also:
Official Youtube Channel
For New Developers
OpenMW Homepage
Chat @freenode
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