• Expanded Birthsigns for Purists for Morrowind

    This has been on PES for a year now, I figured it was about time to put it up on TES Nexus.

    Expanded Birthsigns for Purists rebalances and expands the original birthsigns while retaining lore-purity, based on the in-game text 'The Firmament', and the birthsigns available in Oblivion, doubling the number of birthsigns from thirteen to twenty-s

    uploaded 0:10, 26 Jun 2008 3,225 206 5kb Cael_Aurion

  • Tshultzes Magickal Tweaks for Morrowind

    requires both expansions.

    this changes a few thing i thought should have been made when Bethesda released their patch. hopefully everything is balanced perfectly.

    uploaded 19:58, 23 Jun 2008 99 6 2kb tshultze

  • Counterfeit Keening and Sunder for Morrowind

    Adds forgeries of Keening and Sunder, and randomly distributes them to Red Mountain's Ash Vampires.

    uploaded 1:28, 22 Jun 2008 83 6 8kb Miriele

  • killing for gold for Morrowind

    This Adds lots of cliff hangars and creatures in balmora the cliffhangars have lots of gold in there inventory this is meant to be a fast and easy way to make money!

    First you extract the file to bethesade/Morrowind/Data
    Then you go to the morrowind launcher click on data then all you have to do is go to balmora.

    This is my First

    uploaded 17:58, 20 Jun 2008 228 4 2kb CatLady

  • Redaynia Village for Morrowind

    Redaynia Village is a small fishing town just below it's namesake, Ald Redaynia. Transport is available from Khuul and Dagon Fel.

    uploaded 17:25, 20 Jun 2008 1,210 80 91kb darkelfguy

  • Birthsigns Are More Fun BAMF for Morrowind

    I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells, but are also balanced so as not to be overpowered.

    uploaded 14:19, 18 Jun 2008 3,497 208 9kb Alaisiagae

  • Aspects of the Litter Classes for Morrowind

    Adds on five new classes based around Khajiit. The five classes are made to complement each other such that together they have no weaknesses left uncovered.

    uploaded 18:30, 17 Jun 2008 197 5 10kb KzinistZerg

  • PM_Need For Speed for Morrowind

    Gives you constant 100 more speed.

    In other words: You run/walk much faster.

    uploaded 19:35, 15 Jun 2008 440 11 4kb paulmag

  • Berserker Axe for Morrowind

    Adds a 'Subdued Berserker" to the Sadrith Mora Fighter's Guild who sells a nice "Berserker Axe" and some other fun Weapons (including 200 non-respawning Daedric arrows)

    uploaded 3:48, 15 Jun 2008 136 3 3kb 3597a

  • GZ Maxipack Dwemer for Morrowind

    Modular elements for Dwemer interiors, made from modified stock meshes.

    uploaded 13:13, 10 Jun 2008 157 8 215kb TR Gez

  • PM_Pocket Bed for Morrowind

    This mod adds several kinds of beds that can actually pick up and keep in your inventory. This way you can rest anywhere, including in cities.

    uploaded 16:30, 9 Jun 2008 332 12 5kb paulmag

  • Travel Room for Morrowind

    This is a test mod.
    There is no problem with the mod, i am just wondering how i could improve. It is a simple travel location with storage. I am new at this so it isnt very good.

    uploaded 15:13, 8 Jun 2008 52 0 3kb dragondj0