Latest Mods
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This mod adds a new NPC/Merchant to the game named Warlord Jeebilus, a character from my popular reddit web-series in r/morrowind. He will grow and change with you as you progress through Morrowind's story, unlocking new skill books, dialogue and a better home for Jeebilus.
- 64KB
- 25
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This mod adds a new NPC/Merchant to the game named Warlord Jeebilus, a character from my popular reddit web-series in r/morrowind. He will grow and change with you as you progress through Morrowind's story, unlocking new skill books, dialogue and a better home for Jeebilus.
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Morrowind Containers Animated - Edited for Quickloot
Animates containers when you look at them, rather than when you activate them. Make sure you enable Quickloot mode in the MCM.
- 11KB
- 76
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Morrowind Containers Animated - Edited for Quickloot
Animates containers when you look at them, rather than when you activate them. Make sure you enable Quickloot mode in the MCM.
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Morrowitcher - Witcher meets Morrowind - Race - Class - Armor and Weapons
Upon search ı have ralised that there are morrow,nd mods for oblivion and skyrim but not for Morrowind. I have decided to make my Own mod.This mod aims to add Witcher materials to morrowind. I have done many assets but ı still need help.3 Geralt faces3 Geralt Hairs5 Armor sets12 Weapons4 Double Scabbards
- 1.5MB
- 9
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Morrowitcher - Witcher meets Morrowind - Race - Class - Armor and Weapons
Upon search ı have ralised that there are morrow,nd mods for oblivion and skyrim but not for Morrowind. I have decided to make my Own mod.This mod aims to add Witcher materials to morrowind. I have done many assets but ı still need help.3 Geralt faces3 Geralt Hairs5 Armor sets12 Weapons4 Double Scabbards
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Removes the existing houses and architecture pieces in Balmora and replaces them with new meshes + new additions. The meshes are made such that each house (including trim, windows, stairs, etc) are all a single combined mesh. Since the houses are also using atlased textures, on most devices the performance will improve despite more detailed meshes.
- 37.5MB
- 42
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Removes the existing houses and architecture pieces in Balmora and replaces them with new meshes + new additions. The meshes are made such that each house (including trim, windows, stairs, etc) are all a single combined mesh. Since the houses are also using atlased textures, on most devices the performance will improve despite more detailed meshes.
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A remodel of The Abandoned Shack using OAAB Data to make the dwelling a bit more livable while maintaining the atmosphere of the original.
- 17KB
- 49
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A remodel of The Abandoned Shack using OAAB Data to make the dwelling a bit more livable while maintaining the atmosphere of the original.
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You always know you're in danger when the battle music starts. This mod changes that. This is a very simple mod that only uses vanilla music from morrowind. I replaced the vanilla battle music with the vanilla explore music so you won't know you're about to go into battle.
- 34.2MB
- 3
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You always know you're in danger when the battle music starts. This mod changes that. This is a very simple mod that only uses vanilla music from morrowind. I replaced the vanilla battle music with the vanilla explore music so you won't know you're about to go into battle.
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Dunmer Nobles Overhaul - robes and scarves only
Removed earrings and hairs from the mod, keeps all the rest.
- 7.8MB
- 43
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Dunmer Nobles Overhaul - robes and scarves only
Removed earrings and hairs from the mod, keeps all the rest.
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Vivec Temple decorations and cluttering from Dramatic Vivec as a standalone mod
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Telvanni Council House Lounge Room
Adds a new room in the Telvanni Council House where the player, and the other npcs, can relax, sleep and eat.
- 82KB
- 106
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Telvanni Council House Lounge Room
Adds a new room in the Telvanni Council House where the player, and the other npcs, can relax, sleep and eat.
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Fire atronach normalmaps for OpenMW
A set of normalmaps for the vanilla fire atronach.
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All shipwrecks carry a hidden map revealing the location of a unique, non-quest related artifact. Let the treasure hunting begin!
- 13.7MB
- 469
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All shipwrecks carry a hidden map revealing the location of a unique, non-quest related artifact. Let the treasure hunting begin!
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A collection of scarfs in many colours.
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Distinct Racials and Base Racial Bonuses
This will be my first mod with TESCS, and doesn't cover nearly as much ground as I wanted it to due to inexperience and lack of knowledge, but I'm happy with it at the moment.This mod overhauls/changes racial descriptions/names, skill bonuses, attributes, abilities, heights, and powers as well as gives races base bonuses to Magicka/ATK.
- 5KB
- 6
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Distinct Racials and Base Racial Bonuses
This will be my first mod with TESCS, and doesn't cover nearly as much ground as I wanted it to due to inexperience and lack of knowledge, but I'm happy with it at the moment.This mod overhauls/changes racial descriptions/names, skill bonuses, attributes, abilities, heights, and powers as well as gives races base bonuses to Magicka/ATK.
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Plays weather sound effects in interior cells, but not in places likecaves, ruins, etc and places you wouldn't expect to hear them - allwith little or no FPS hit.
- 644KB
- 163
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Plays weather sound effects in interior cells, but not in places likecaves, ruins, etc and places you wouldn't expect to hear them - allwith little or no FPS hit.
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Six different crosshairs, available in white and HUD color.
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Caldera Mages Home is what it says it is. A moderate sized player home in Caldera. The home is located near the mages guild in Caldera and features an alchemy station, library, trophy room and a selection of harvestable plants around the exterior. The home can be bought from the Caldera mages guild if you are a member.
- 85KB
- 20
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Caldera Mages Home is what it says it is. A moderate sized player home in Caldera. The home is located near the mages guild in Caldera and features an alchemy station, library, trophy room and a selection of harvestable plants around the exterior. The home can be bought from the Caldera mages guild if you are a member.
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The Bitter Palace is a medium/large buyable home for the player, mixing Dunmer and Imperial architecture styles for a unique look.
- 100KB
- 9
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The Bitter Palace is a medium/large buyable home for the player, mixing Dunmer and Imperial architecture styles for a unique look.
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a simple batch file that can generate random information on how to play your next morrowind playthrough
- 2KB
- 12
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a simple batch file that can generate random information on how to play your next morrowind playthrough
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Simply makes the entrance to Addamasartus a bit more hidden
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30 minutes of in-game time pass every time you brew a potion.