MORROWIND
  • assassins for Morrowind

    this is a simple file that adds a chest of items in the census and exise offices in sedya neen as well as adds a type of assassin that attacks you in the wilderness ramdomly

    uploaded 5:53, 20 Aug 2006 225 10 14kb shade2513

  • Daedrens Shack for Morrowind

    This plugin adds a nice shack to the village of Seyda Neen, just NW of it. It belonged to Daedren, an adventurer that moved to another city after buying a manor.
    This is my first mod, so I decided to make something easy. Please vote in it and send me feedback. If you have any suggestion, please send me to my e-mail, it is in the readme.
    This mod

    uploaded 11:49, 19 Aug 2006 114 4 46kb daedren

  • OCs Imperial Male Headpack for Morrowind

    This plugin adds 16 playable Imperial Male heads.

    uploaded 6:26, 18 Aug 2006 781 28 430kb OldeCow69

  • Mhyrjin Hideaway for Morrowind

    Hideaway in Vivec Mage's Guild. To find it, go to the area where Trebonius is standing. You should see the trapdoor. There is a dining room, bedroom, library, training room, kitchen, storage area, and a door to the indoor pool. This is a cozy little place to store stuff, sleep and generally get away from it all.

    uploaded 3:52, 18 Aug 2006 620 3 25kb lewjen2006

  • Water Nymphs and Other Creatures for Morrowind

    What's the mod about :
    ----------------------

    Beautifull creatures are now all over Vvardenfell, lands and waters, for your eyes pleasure. But don't mess up with water Nymphes, they're kind but not passive... not more than big sharks.

    What you've got in here :
    - 5 types of Water Nymphes with 11 models, male and female. Very -ver

    uploaded 18:29, 13 Aug 2006 655 29 1,869kb Rogue_Shadow

  • Colored TrueflamesHopesfires for Morrowind

    Adds 4 versions of trueflame and Hopesfire in different colors to Meldor in balmora

    uploaded 18:26, 13 Aug 2006 212 3 141kb Rogue_Shadow

  • Playable Skeleton Race for Morrowind

    From the Morrowind Launcher, select Data Files and check the box
    next to the Skeleton.esp file.

    Well, I've been trying to contact Cheezproof, but to no avail.
    So in his absence, I decided to update his mod.

    Changes from Cheezproof's mod:
    1st person hands show up properly now.
    Minor balancing to starting abilities and stats.

    This

    uploaded 18:24, 13 Aug 2006 2,008 71 910kb Rogue_Shadow

  • Armor on Beasts for Morrowind

    Presumably allows beasts to wear full armor (boots, full helms). No readme given.

    uploaded 18:21, 13 Aug 2006 530 12 2kb Rogue_Shadow

  • Seraphim Race for Morrowind

    A note about the mod. This is the alpha version. Meaning that it is deffinately not complete. Currently there are no quests (hopefully will be changing sometime soon). All the mod does is add an NPC to Seyda Neen that has some dialog options. To learn about the Angels of Light ask him about his background. Once you have learned about the Ange

    uploaded 18:18, 13 Aug 2006 590 13 2,663kb Rogue_Shadow

  • Rapiers for Morrowind

    From the Morrowind Launcher, select Data Files and check the box
    next to the Rapier.esp file.

    A rare shipment of Rapiers from the providince of Daggerfall has recently been shipped to Verick Germain: Trader in Caldrea. See him to buy one! The weapon does 3 chop and slash damage, but a lot of thrust damage.

    uploaded 18:15, 13 Aug 2006 196 8 777kb Rogue_Shadow

  • Magus Castle for Morrowind

    What this mod adds...

    -12 New NPCs. Some have new skins, and some are just thier to fight you.
    -Two new islands. One is the Imperial Camp, one is where Magus's Caslte is located.
    -A new Region named Dendaro Region(Remember those mountains from Chrono Trigger?) The Two Islands are the only ones affected by this region.
    -A fairly large battl

    uploaded 18:12, 13 Aug 2006 387 11 27,425kb Rogue_Shadow

  • Jambiya for Morrowind

    This is a rework of the Jambiya of Allah (Arab Dagger) mod by Snapcase [(both the model + the texture)(snapcasestudios@hotmail.com)]. - This is a beautiful piece of work, but was overpowered + had the full set of rogue GMSTs attached to it.

    This weapon has now been balanced, no longer "ignores normal weapon resistance", is now a silver wea

    uploaded 18:00, 13 Aug 2006 108 1 2,081kb Rogue_Shadow