Runis Bits and Bobs Resource for Morrowind
This modder's resource contains new models by Runi:
Three variations on an Exquisite Goblet.
Four variations on two styles of Gazingballs, and an extra iron one for good measure.
My Wizards Pipe, with two metal trim colour variations.
A random jug.
A wood, gold, and onyx goblet.
And a plain wooden goblet with pewter rim.
There also app
uploaded 0:24, 9 Aug 2006 106 2 14,136kb Rogue_Shadow
Vivec Fate for Morrowind
This mod deals with the crisis in the Temple after
the battle at Red Mountain. It breaks most, if not all of the
Temple Quests, so if you want to run through those, do so before
going too far in the storyline! (Eventually, there may be a new
set of Temple quests.)
-The first time you play, you'll probably get a warning about the
uploaded 22:10, 8 Aug 2006 5,925 9 1,187kb Rogue_Shadow
Stormrider for Morrowind
Looking for a ship of your own, but don't want to do the Fishing Academy
quests? Would rather have a standard ship with seperate cabin and below decks
instead of the Sellnsail galleon? Well I did, so now you can too!
This mod incorporates my own modified version of the boat and ship scripts
from Fishing Academy 2.53. It is the equivilant
uploaded 14:21, 8 Aug 2006 501 20 196kb bjam
Moonshadow Temple for Morrowind
Adds a beautiful Ivory city named "Moonshadow Temple" to the Morrowind world. There, you will find six (unfurnished) houses of varying sizes. Also, you will find a shop, owned and operated by the lovely Sunsi, who will sell you Ivory furniture to decorate the house of your dreams. Be sure to bring plenty of gold!
Theres a fellow on the doc
uploaded 14:10, 8 Aug 2006 865 28 16,103kb bjam
Tougher Sixth House for Morrowind
his mod modifies the Dwemer strongholds of Venymal and Odrosal
to be much more difficult. Finding Kragrenac's tools is no longer easy!
A dwemer ruin dungeon generator was used to create the new areas -
9 new cells for each dwemer ruin. All of them are interconnected and make a
true dungeon maze worthy of the Nerevarine. Originally I wanted
uploaded 13:54, 8 Aug 2006 168 11 34kb bjam
SimManor Alpha for Morrowind
This mod actually stems from various minor points of disatisifaction that I had while playing Morrowind. At various times I wished that arrows weighed a little less, or that the various armor types were more balanced, etc. I would make special mini-mods to adjust the game to my taste, but that always felt a little bit like cheating. What I really w
uploaded 13:39, 8 Aug 2006 129 1 1,962kb bjam
Weapon Length Fix for Morrowind
This mod fixes the length issue of the weapons in morrowind. In the original game file the one handed long blades are the same length as the two handed long baldes and the spears, I changed that.
axeonehanded = 1.00
axetwoclose = 1.20
bluntonehand = 1.00
blunttwoclose = 1.50
blunttwowide = 1.50 or 1.80
longbladeonehand = 1.00
uploaded 13:28, 8 Aug 2006 1,252 54 10kb bjam
Doom Door for Morrowind
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected with it? Meant for Level 20, or higher, characters, this mod will take you on an adventure to a new
Drow City on Vvardenfell and through dungeons, mystical islands and a full-scale "military style" battle in which
uploaded 11:06, 8 Aug 2006 620 14 20,807kb bjam
The Night Gallery for Morrowind
This plugin adds a small shop just outside Caldera catering to those with darker tastes. Available for purchase are tapestries, rugs, beds and other knicknacks, a selection of clothing, some specialty enchanted furniture and miniature mannequins for displaying armor or clothing. The proprietors and their partner also won't be bothered at all if
uploaded 11:06, 8 Aug 2006 1,030 52 19,194kb bjam