AnebetRa2 for Morrowind
The City itself is on top of a hill/plateau, and is entered either by climbing up one peak or by Guar caravan from Balmora. 'Anebet-Ra' means 'Walled City of Ra' in Ancient Egyptian.
This includes many buildings:
- A Tailor
- A Leather shop
- A Tavern
- Guest Housing
- A Temple with some tombs, and the Holy Grail
- A Deli
- A B
uploaded 10:14, 14 Feb 2006 189 3 759kb morsepone7
Varlninya v.1.1 for Morrowind
Varlninya's house is... well, you'll find out. Talk to Errolle in Seyda Neen, or read any of her daybooks to be able to get broad hints about her. While you end up with a fast travel system, you'll be doing a lot of slow travel to unlock it!
uploaded 7:26, 13 Feb 2006 73 1 1,966kb Cardboard Box
Mog Moogle Temple for Morrowind
This mod adds a cliff dwelling southeast of Seyda Need, easily accessible for a greenhorn Moogle new to the land. No new quest, just a hireling NPC (king Laharl). Quests would be nice. Adds 8 new mog hairstyles, weapons and armor based of of Final Fantasy 7, 10, and 10-2. Yuna's Tiny Bee gun! Rikku's theif blade, cactaur staffs, EGL styles,
uploaded 8:01, 12 Feb 2006 599 9 19kb nikikuriton
Dagger of Symmachus New Mesh for Morrowind
It always bothered me that the Dagger of Symmachus lacked a unique mesh (and looked just like a regular old glass dagger). So, since I recently obtained a copy of 3DS Max, I decided to fix that! Here's the Dagger of Symmachus forged anew, with a brand new mesh and even two new textures. It looks, at least in my opinion, much cooler now, and much
uploaded 4:38, 12 Feb 2006 829 28 1,222kb Plangkye
Tsaesci for Morrowind
This plugin adds the Tsaesci race to the game. The Tsaesci are race of golden scaled snakemen from the continent of Akavir, to the east of Tamriel.
This mod adds a race with new meshes and textures. They have snake tails instead of legs and new, animated head models and voice files, both male and female.
uploaded 19:22, 11 Feb 2006 211 12 2,929kb Adanorcil