MORROWIND
  • Arakhors Vampire Alchemist V1.1 for Morrowind

    V1.0 A vampire lurks in Maar Gan, ready to test her alchemy and transform you into a vampire, if you so choose.

    V1.1
    Added the vampire's Dunmer thrall to Maar Gan to better add the proper dialogue topic. He also sells a pertinent book.
    Extended the dialogue to cater for the vampirism being cured.
    Slightly altered the Vampire_Cure_PC scrip

    uploaded 18:56, 28 Feb 2006 174 2 113kb Arakhor

  • M7Castle1 for Morrowind

    The Castle is built to scale and contains:A Main Hall, a Great Hall, Chapel, Hidden Treasury, Kitchen, Master Suite with Bath, and Cellar. There is also a back door overlooking the river. 9 NPCs dwell within the Castle. This Mod took about 2 days to complete.

    uploaded 4:34, 28 Feb 2006 233 3 137kb morsepone7

  • Better Dagoth Ur v.7 for Morrowind

    Better Dagoth UrBy Cid88INSTALLATION:-Simply unzip to your Morrowind->Datafiles folderDESCRIPTION:-Didn't the Dagoth Ur fight seem a bit like a let down? All that work foran enemy who basically just stood there and attacked you with the same stuffover and over and over. This mod changes that. Now Dagoth Ur

    uploaded 20:05, 27 Feb 2006 141 0 7kb Cid88

  • Wyvern Dagger for Morrowind

    A new dagger that is the strongest out of all the daggers in the game! It replaces all the Ordinators Ebony maces with Wyvern Daggers

    uploaded 19:40, 27 Feb 2006 92 2 9kb hummer

  • Home North of Balmora for Morrowind

    uploaded 22:16, 26 Feb 2006 66 1 35kb RaWr-Im-ScArY

  • Black Gold tapestries for Morrowind

    adds 36 tapestries with a (mostly) golden design layed out on black background which will either be fully opaque or semi-transparent, there are also screens/curtains which only contain the gold design. can be placed in any position via the script. Sold in vivec, st. delyn's plaza from Lucretinaus Olcinius. Values range from 600 to 900 so bring l

    uploaded 22:05, 26 Feb 2006 298 6 1kb ithilwen morgilion

  • SR71 enchantments v1.1 for Morrowind

    I used my PC version of Morrowind to make up a few of SR71's items with the Construction Kit. Most simply cannot be done because the CS won't let you exploit glitches and whatnot, but I did make the Oblivion Blade (ebony longsword), Cobra Fang (ebony dagger), Ion Cannon (daedric tower shield) and a frost damage health-absoribing ebony scimita

    uploaded 1:09, 25 Feb 2006 41 0 706kb Arakhor

  • Overunity 1.9a for Morrowind

    Eliminate the pain of managing large numbers of plugins, ensure all of your custom content is included with any plugin you wish to distribute, export object definitions for merging with TESTool when it sometimes crashes on a particular plugin for no reason...

    uploaded 18:13, 24 Feb 2006 326 9 140kb Shanjaq

  • M7Keep1 for Morrowind

    This Keep is located in the hills north of Balmora city. It has 2 levels, including bedroom, bathroom, and main room. There are also 2 NPCs - a Butler and Blacksmith, and a ghostly Bartender. The Keep has ample storage chests for your possessions. All the doors work.This is one of my simpler Mods. M7

    uploaded 6:27, 24 Feb 2006 56 1 105kb morsepone7

  • New Dwemer Coin for Morrowind

    I decided to ditch that boring grey coin for a more interesting one. I deformed the coin just a little to make it more worn/weathered, and changed the texture. The texture is an old Dwemer design that I picked up from Aldrien's Chalice.

    uploaded 3:57, 24 Feb 2006 241 7 20kb mrmistophelees

  • Riverside cottage for Morrowind

    This mod adds a nice house near the stilt strider in Balmora.

    uploaded 0:59, 22 Feb 2006 56 1 44kb rodneyleefetrow