Morrowind

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Created by

MrE_Man

Uploaded by

Kindergardenkid

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About this mod

***************************************************************** The Elder Scrolls III MORROWIND plugin Genetic by MrE_Man ***************************************************************** Index: 1. About this mod 2. Installation 3. Playing the Plugin

Permissions and credits
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The Elder Scrolls III
MORROWIND plugin

Genetic

by MrE_Man

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Index:
1. About this mod
2. Installation
3. Playing the Plugin
4. Saved Games & Conflicts
5. History of Changes
6. Credits & Usage


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1. ABOUT THIS MOD

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Randomly distributes stats and skills for each of the default races. Each race have their stats reduced but gain a random fortify attributes abilities.
All their weakness and resistance is randomised as well.. No race have immunity by default.
All race skills are randomised .. they still have the race skill.. but instead of fix number, they gain a random number within range...
Powers are left unchanged.. so is birthsign.
2 edit to to the existing spell; (1)Argonian breathing is changed to an ability, so its constants effect water breathing now , (2) Khajiit Eye of the night is reduced to 20 points and switch to abilities, not spell.
The naughty me couldnt help myself, so all races weight have been change, sorry >. .. Default race is too skinny. My edit is quite close to what Sorcha Ravenlock's edit too, so you can leave her mods (fuller bodies etc etc) out and used mine instead >:D

Last i check it only dependant on MW. No Trib or BM required.

Opening the esp in TESAME show no GMSt present..TESTool also said its cleaned so I guess its cleaned :D

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2. INSTALLING THE PLUGIN

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Copy the esp to your data file folder and checkmark it in your data load order.. This readme file can be throw away if you wish or put safely to your readme folder if you have 1 :)

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3. PLAYING THE PLUGIN

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Play normally, and dont cheat at the start ;) .. Some quest NPCs would probably be a bit harder or easier between games, results of the randomized stats.

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4. Save Games & Conflicts

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Nope.. NOT compatible at all with saves games.. Need new game for changes to take effect. Any mod that edit the default races would also conflict.
Please merge using TESTool .. even then I wont make promise =x
CharGen mod.. personally I've used it before.. You could probably cheated for extra stats and skills and specials since my abilities spell would stack =/ .. I dunno, dont play with that mod anymore ..:(

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5. History of Changes

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- 1.0 - Initial Release


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6. Credits & Usage

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(In no particular order)

- Bethesda Softworks: For creating Morrowind.

- Rhedd.. =D, seriously, if I didnt found his website, i would have never found the world of plugin for MW.

- Sorcha Ravenlock for her race weight edit.. I've changed some of the race close to her changes.. I thought I mention that before some guy coming at my door and scream I copied stuff without permission >.

- Peoples in AGM .. triple shouts for you all ^_^ .. Keep up the craziness @_@. I love ya =x

- Dimitri Mazieres .. LOL, I copy pasta his readme for DB replacer mod LOL.

- Druidus .. for this is originally his mod idea.. the only link I can find to his mod is on empirical MW site, which lead to TESSource, which lead to a broken page =/

Usage: Original mod idea is by Druidus.. mentioning his name would be enough IMO .. No need mine ^.^

If you have any reason to contact me, you can do it via pm to my nick in ESF or AGM... Or my alternate nick LilKid on PES and Emma's forum :p

Now, go play ;-)