Morrowind

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Darknut

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Darknut

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Darknut's World Textures By Darknut 6-24-18

This mod replaces most of the default world textures in Morrowind. 1244 files 2048 base resolution ( largest files are 2048 max )

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Darknut's World Textures  1.1

By Darknut   6-25-18


This mod replaces almost all world textures in Morrowind.

1244 files  2K base resolution  ( largest files are 2048 max )

These stay fairly true to the original look of Morrowind

As well as adding over 500 more textures to this update I also redid some of the previous textures.

Some of the Velothi & Redoran were a bit  "too" in your face.

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This mod replaces land_default.tga with a high-res version and the scale of the map depends on the size of this texture.

To fix this you need to install the "Map-texture Conflict Fix" from the Morrowind Code Patch  

http://www.nexusmods.com/morrowind/mods/19510/?

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What is covered in this mod:

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Morrowind
All ground
all Architecture inside & out
All caves
All Rocks
All Sewers
Most wood
most Banners
most Tapestries
Some Signs
most Statues
Some Containers
Some Furniture
some plants

No books or misc small items are covered in this mod
No weapons
No Creatures
No Armor

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Tribunal
All ground
all Architecture inside & out

Clockwork city is not touched by this mod

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Bloodmoon
All ground
all Architecture inside & out
All caves
All Rocks

No books or misc small items are covered in this mod
No weapons
No Creatures
No Armor
No Clothes

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Installation:

Just copy the ones you want to use to Morrowind/Data Files/Textures/

Let them overwrite any existing textures

Have fun.

No normal maps at this time

Darknut