Morrowind
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NazoX9

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NazoX9

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About this mod

A preview/test version of a mod I'm working on. Currently wildlife only. No undead or daedra.

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This is a preview of a project I've been
working on for a bit to increase the variation
of creatures found in the game, and where they
are found.

This is a preview that currently only deals
with the wildlife of Vvardenfell. Daedra and
undead are currently unnaffected by this. Also
makes it so hostile creatures should not spawn
in the immediate area of civilization, and
kwama creatures (foragers and scribs) will now
only be found in areas with an eggmine nearby.

Please note, creature variations are not cosmetic
with the exception of young creatures which are
smaller and found with their parents.

-Changes-

-Daedra removed from regional leveled lists.
-Each regions leveled list redone.
-New leveled lists created.
-Fixed several incorrectly placed spawns.
-Added Trolls as a rare spawn in desolate areas
 and Spiders to the Bitter Coast region.
-New variations of existing creatures.
-Creature AI changes. Several have been made
non-hostile to match in game descriptions.
-Diseased and blighted creatures no longer say
 so in the name.