Morrowind
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DavidKleinVelderman

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DavidKleinVelderman

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About this mod

Adds some more buildings and decoration to caldera.

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Adds some more buildings to caldera. (6 Houses with their own npcs), a brewery with special drinks (and plenty of patrons), and a large purchasable player home  with a small adventure. Adds some crates to the streets like balmora has.

ToDo:
Decorate new interiors better
Add some misc quests
Add furniture buying scripts for the player manor
Add better adventure/quest for the player manor
Make a 12Balmora mod
Make patch for BuyAHouse mod


V 1.07 - Changed the ground in the center of town to be flatter and calmer
Changed the ground outside the player manor to fix a sharp spike in the ground
Changed the ground near Elmussa Damori's house to fix a sharp pit in the ground
Changed the sign for the armorer's shop to be higher off the ground so you don't bang your head on it
Fixed the rocks near Elmussa Damori's house creating a venus player trap
Fixed the two new houses' doors not working when exiting
Fixed two enemies not appearing in the player manor
Fixed a few levitating street boxes

V 1.06 - Fixed wall clipping issues in the player manor
Added more lighting and some more furnishings to the player manor
Added another room to the player manor cellar
Added more crates and barrels to the front side of town
Added 2 new houses with their own NPCs

V 1.05 - Fixed Ghorak Manor balcony door markers (Thanks to micbuk for reporting)

V 1.04 - Fixed Shenk's Shovel Rear Door and Elmussa Damori's Door not working. (Thanks to micbuk for reporting)
Fixed Braatas' Upstairs Door being unlocked.
Changed the ground in front of Elmussa Damori's House and Tandil Highian's House to road
Added some rocks and crates in that area as well.

V 1.03 - Fixed Braatas' custom dialogue not appearing.
Fixed journal not updating after killing the queen rat.

V 1.02 - Fixed some problems with pelelius' dialogue and the journal entries.
Fixed an extra ">" in two of the notes.
Changed some of the custom drinks a little.
Changed one of the patrons to not have the same face as one of the other ones
Removed training from the guard in the brewery

V 1.01 - Fixed door spawners for the playerhouse when I moved them for the screenshot

V 1.0