Morrowind

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damagedom

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damagedom

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About this mod

some things added to leveled list and in some cities, also adding new dungeon nea seyda neen. inspired by sword excalipur from FF

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this is my first mod, and i know it is useless mod, i wil upload it and maybe even update it.
requirment(using meshes from):
morrowind
bloodmoon
tribunal

V. 1.7 adding: few new things on leveled list + one special item in Red Mountain Region

V. 1.6 adding:
New dungeon near seyda neen with many enemies and on boss (enemies flashing and when die, they just standing.)
New enemies: Gilgamesh´s skeleton archer, Gilgamesh´s skeleton soldier, Gilgamesh´s skeleton Brute
some new enchanted items
and spear of better mercy

V. 1.5 adding:
Ring to detect enchant named radar to seyda neen
Healing potion named Überheal on leveled list
Nitroglycerin Blade, bottle (throwing weapon), scroll KILL THEM ALL! (one in seyda neen) and some enchanted items on leveled list

V. 1.4 adding:
Gilgamesh´s skeleton as enemy (carry some weapon and some of added ammo)
Panzerfaust enchantment
Peeling and Cristusmare enchant changed to something more helpfull
new right pauldron Last Defense in baram ancestral tomb

V. 1.3 Adding:
Excalipur : two handed sword low dmg, high enchant
Peeling (balmora) : dagger (enchanted)
Skullcrusher (near pelegaid) : Throwing weapon
Plum-der : One handed blunt
Cristusmare (seyda neen)  : Two handed sword
nordic, silver and adamantium claymore as arrow
dwemer mace as arrow
chitin dagger, riekling spear and daedric dart as X-bow bolt
6th house bell hammer as throwing weapon
spoon, fork, knife as throwing weapon
and flame surprise

bow fight isn´t only for arrows anymore