About this mod
An arrangement of skills to attributes that more fit my preference and rationale.
- Permissions and credits
- Donations
The changes are as follows:
Agility - Block, Light Armor, Long Blade, Spear
Endurance - Athletics, Medium Armor, Sneak, Marksman
Intelligence - Alchemy, Enchant, Security, Armorer
Personality - Illusion, Mercantile, Speechcraft, Restoration
Speed - Hand-to-Hand, Short Blade, Unarmored
Strength - Acrobatics, Axe, Blunt, Heavy Armor
Willpower - Alteration, Destruction, Mysticism, Conjuration
I could explain why I did it this way, but it would probably just turn into a long and boring waste of time. I imagine anyone who likes my approach will agree, and take it as self-explanatory.
I've done some preliminary testing, and I seriously doubt - per the very simple and non-invasive nature of the mod, that there will be any conflicts or other problems.