A bitter coast mushroom styled re-texture of other shrooms.
Permissions and credits
Author's instructions
No limits. Do what ever fancies your pickle.
File credits
Bethesda for creating the models and textures, and Nifscope for making this possible.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1
-Added a lumenacent affect to the shrooms and included an .esp that already has the meshes inside of the CS
Blue Bitter Boletes
This is a simple Modder's Resource that uses the two blue mushrooms found in the bitter coast to re-texture other existing mushrooms. This does not add anything to the game, you have to manually install them in order to use them. This mod should be compatible with mods that re-textures the two blue mushrooms, so you can reep the benefits of that. Though mods that change the model of existing flora shouldn't affect this mod.
You can do what ever you want with this mod, though I'd prefer it if you tell me how you used it when ever you can!
I would also like it if you give me feedback on my mod, so I can improve upon it.
Version history
1.1- Adds a luminous effect to the mushrooms, allowing them to be seen in the dark without light.
1.2- Adds new re-textured mushrooms along with variants of existing mushrooms.
1.3- Adds Trunkless versions of the Emperor Parasols trees and dimmed the shrooms a bit.
1.4- Fixed a issue with one of the models using a improper model and re-brightened the shrooms back to being only slightly dimmer than the real shrooms.