Morrowind

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Kobu

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Kobu\'s No Planning With this plug-in, you will no longer need to plan out your character\'s advancement to maximize stats. Now you can forget about which skills to increase when, and just play the game. The changes are: 1. Character\'s Health is no longer based on level-ups. It is always Endurance x3. Because of the Construction Set\'s

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Kobu's No Planning
With this plug-in, you will no longer need to plan out your character's advancement to maximize stats. Now you can forget about which skills to increase when, and just play the game. The changes are:

1. Character's Health is no longer based on level-ups. It is always Endurance x3. Because of the Construction Set's limitations, the character will need to rest with the Engraved Ring of Health in his or her inventory to set Health to the correct level anytime Endurance is altered.

2. Stat increases at level-up are always x1. Major skill increases count as 5 each towards a new level. Using major skills to increase your level works out to the same as always getting x5 in 3 stats. Minor skills still count as 1 each, so averaging everything out, stat increases work out to about 8 points per level. 3. Kobu's Skills or Kobu's Hard Skills

Athletics is the exception in the hard version. It is only about 2.5 times as hard due to engine constraints. In both, speechcraft now also increases slightly with failures.