Morrowind

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dagothagahnim

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dagothagahnim

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About this mod

Adds a floating dwemer tower over the Sheogorad Region, Northwest of the Urshilaku Camp. The tower can be used as a mobile base and has five lore-appropriate locations it can move to.

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Permissions and credits
This is a mod I was apparently working on sometime in 2011, I say this only because the file was saved as "2011_WIP.esp" in the backup modding folder I used to create all of Sobitur, so apparently I started on another project that I COMPLETELY forgot about, and it is fully functional!

I honestly do not remember what my intentions for this were, but as it stands, it's a fully functional moving player home, simply press the buttons upstairs to move to one of five lore-appropriate locations.  There is a tattered note on the table at the entry and an "evaporated Dwemer" (dwemer gear with an Ash Pile) by it that explains a bit about the Dwemer who owned it and the timeframe it was completed in lore-wise.

FEATURES::
-Decent sized floating Dwemer Tower for use as a player home.
-Lots of display space and storage.
-Fully functioning scripts to move your new home with the simple press of a button, locations include:
-Sheogorad Coast (original location)
-Arkngthand (near Balmora, where you get the Puzzle Box)
-Mzanchend
-Odrosol
-Isinfier Plains (Solstheim)
-Nap Chair, because any good scholar doesn't need a bed, he falls asleep at his desk among piles of books!

Known Bug:
Sometimes the stone on the exterior isn't fully solid, I'm not sure what causes this, it was a resource from GDR/Darknut I'm fairly sure, but this is a 5 year old forgotten project so I'm just posting it as-is. The metal plate outside of the door is always solid. Just be aware, it happens sometimes.