Morrowind
0 of 0

File information

Last updated

Original upload

Created by

Apoapse

Uploaded by

Apoapse

Virus scan

Safe to use

About this mod

Shields Up! adds a blocking mechanic to Morrowind in the least intrusive and most natural way I know how; by crouching in combat, you raise your shield and increase your chance of blocking a certain amount dependent on your Block skill. If you don't have a shield raised, you instead get a Block-dependent chance to parry the attack.

Requirements
Permissions and credits
========================
Shields Up!


a mod by


I'm starting to like the new username.

============
Description


    The Sneak key is underused in Morrowind; it is one of the few controls that is explicitly useful for one type of character (even Ready Weapon can be used for lockpicks and Ready Magic for enchantments), and this mod attempts to fix that.

    Sneak now has a new function if you have your weapons raised: blocking. You can no longer "auto-block" attacks, but crouching will give you a large chance to block an attack (based on your Block skill). If you have weapons but are not holding a shield (or if you have some weapon taking priority over your shield), you instead receive a lower chance to parry the attack with your weapons or fists when you crouch. This chance is also based on your Block skill.

    I also edited the controls menu to say "Sneak/Block" instead of "Sneak".

    The chances are as follows:

Block Skill          Block Chance    Parry Chance
<15                   30%                  5%
15-29                38%                  10%
30-39                45%                  15%
40-49                52%                  20%
50-59                60%                  25%
60-69                68%                  30%
70-79                75%                  35%
80-89                82%                  40%
90-99                90%                  45%
100 (or more)    200%                50%

    The actual chance to block is given by this calculation (with Block Bonus being the above percentage):
    
((Player Agility / 5) + (Player Luck / 10)) * (0.75 + 0.5 * Player Fatigue Percent) + Block Bonus
 - ((Enemy Weapon Skill + (Enemy Agility / 5) + (Enemy Luck / 10)) * (0.75 + 0.5 * Enemy Fatigue Percent))



    That's why the 200% is actually very nice.


============
Installation


    This mod requires Tribunal to function.

    Just activate the ESP in your Morrowind launcher or use the Nexus Mod Manager. You can install the mod in the middle of your playthrough without any problems, but you'll want to sheathe your weapons and stop the script (use the command "stopscript _TC_Blockscr") before you uninstall it. If this mod breaks your game somehow, I'm not going to take responsibility. I will try to help, though!


============
Compatibility


    The mod will feel very different if you use MCP's Toggle Sneak option, but it should still work. Other than that, it should work with anything; Shields Up! uses a single script to do its work.


============
Credits


    Bethesda, for managing to create a Block system so boring that most new players don't even realize they can use shields. This mod definitely wouldn't have happened without them.

    I'm just kidding, Bethesda. It wasn't too bad.

============
Permissions

You may use any resources from this mod as you wish, but with the following two restrictions:
  • You must give me credit proportional to the final work.
  • If you use any resources from this mod, your mod must also be free for modders to use. We can always use more free resources.