Morrowind

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tfckmk988

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TFCKMK988

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About this mod

Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill

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Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill
Skills are distributed in the following way
Strength: Axe, Spear, Blunt Weapon, Acrobatics
Weapons that crush or pierce through armors
Acrobatics requires leg strength
Agility: Long Blade, Marksman, Armorer, Sneak
I imagined this attribute to be about physical control
Speed: Unarmored, Hand to Hand, Short Blade, Block
Skills requiring explosive use of speed both to strike and to dodge
Endurance: Heavy Armor, Medium Armor, Light Armor, Athletics
Endurance is about physical willpower, working through pain and taking hits
Intelligence: Restoration, Alchemy, Enchant, Security
Knowledge, mental capacity, and ability to figure things out
Security involves figuring out and understanding lock designs
Willpower:  Destruction, Alteration, Mysticism, Conjuration
These skills are all about the use of mental will
Magic that involves opposition to another entity or the natural order
Conjuration is about dominating the will of the summoned creature
Personality: Illusion, Speechcraft, Mercantile
All about convincing people of things
Experience Changes
Increased experience from using individual ingredients
Increased the experience for successfully casting spells so It is 1.5x what it is normally 
Doubled Block Experience
Added a small amount of experience for using a cast on strike weapon to the enchant skill
Doubled experience for successful recharge and creation of magical items.