MORROWIND
Deepscorn by Istreddify
Morrowind » Player homes
Added: 08/05/2015 - 01:28PM
Updated: 26/03/2017 - 05:27PM

46 Endorsements

1.11 Latest version

279 Unique D/Ls

422 Total D/Ls

6,195 Total Views

Uploaded by istred

Description

Last updated at 17:27, 26 Mar 2017 Uploaded at 13:28, 8 May 2015

Part of the May Modathon Month


Update: version 1.11 uploaded. Aside from bug fixes, it includes a new dungeon area and adds a fair amount of detailing.

This is a house mod largely inspired by the Vile Lair DLC Bethesda made for Oblivion. Found near Dirty Muriel's in Sadrith Mora at first it is almost completely empty - but inside you'll learn how to change that. The change will cost you a fair bit of gold though.

Features (most of these will appear after buying the apropriate upgrade):
  • Choose you allegiance via the skull found in the shrine area - worship Sithis, Mephala or be independant
  • Alchemy room - with ingredient (via the scales and weights) and apparatus (via the mortar) sorters
  • Bedroom - doubling as a dining room
  • Garden - with plants that can be of use for a dedicated poisoner
  • Shrine - depending on your choice, a shrine of Sithis or Mephala (or none at all) will be present and ready to give you their blessings
  • Smithy - a forge area in which you can also store and display your gear
  • Study - two bookshelves waiting to be filled, a map of vvardenfellian travel routes and a tome with a spell allowing to return to Deepscorn instantly
  • Training room - with functional training dummies

This mod requires both expansions.