Darknut's Armor textures: 1024 Version 1.2
By Darknut
Updated 3-24-2015
Fixed the Apha problem on tx_a_imperialchain_f_c.dds
Removed the multible directories for easier installation.
****************************************************************************************************************
This release is very high res versions of my previous Armor texures.
as before I did much more than just "sharpen" these textures look close & you will see detail that just wasn't there before.
In this release I reworked the Imperial Chainmail, Glass & fixed the Pauldrons on the Ebony (the vanilla MW nif was set to a green tint??)
The rest of the textures are the same as my previous release except they are higher resolution
This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon so back up your old ones.
Installation:
Just copy to Morrowind\Data Files\Textures\
There is one mesh in this release ( A_Ebony_CL_Pauldron.nif ) & it goes in Data Files\Meshes\a\
Have fun.
Darknut
By Darknut
Updated 3-24-2015
Fixed the Apha problem on tx_a_imperialchain_f_c.dds
Removed the multible directories for easier installation.
****************************************************************************************************************
This release is very high res versions of my previous Armor texures.
as before I did much more than just "sharpen" these textures look close & you will see detail that just wasn't there before.
In this release I reworked the Imperial Chainmail, Glass & fixed the Pauldrons on the Ebony (the vanilla MW nif was set to a green tint??)
The rest of the textures are the same as my previous release except they are higher resolution
This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon so back up your old ones.
Installation:
Just copy to Morrowind\Data Files\Textures\
There is one mesh in this release ( A_Ebony_CL_Pauldron.nif ) & it goes in Data Files\Meshes\a\
Have fun.
Darknut