Morrowind

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MauiEyes

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MauiEyes

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About this mod

A lore accurate, story intensive and enchantingly original quest involving the best of degenerate activities in the Elder Scrolls: smuggling, treasure, double crossing, and a back-story wrought with mystery and irrevocable consequences.

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A ship has become beached in the swampy waters of Seyda Neen. At first glance, it appears to be a simple furniture bearing ship run a muck by an irresponsible Breton named Fendus. Upon further investigation, you will find that this operation runs into deeper waters than anyone would like you to know.
#10 of the Top Ten Morrowind Mods of 2014


This quest was designed with the intention of rekindling your love for the fascinating Elder Scrolls universe. It's designed to fit well with the vanilla game. If you're a fan of Elder Scroll's Lore you will certainly enjoy the many references scattered throughout notes and dialogue from the quest to various provinces, factions, and activities outside the continent of Vvardenfell.

The quest contains a story shifting decision, so make sure to play through to both endings for the full experience!

Recommended for player levels of 7 or above.

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Please download Version 1.3 for a bug free experience.

Always feel free to message me or comment about any and all bugs so I can repair them in future updates.

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New to mods? This one is easy to install, here's how:

If you do not have the Nexus Mod Manager, simply click "download manually" and you will get a file with the ' .esp ' at the end of it. Once downloaded, copy that file and paste it inside your "Data" folder where your Morrowind game is installed (usually something like C:\Program Files (x86)\Bethesda Softworks\Morrowind\Data Files). After you've pasted it into "Data", launch the game and click "Data Files" from the menu (before you click play) and check mark the mod (shown again as a .esp file). After that, you're all set!

If you enjoyed The Merchant Fendus, you may also enjoy my other quest, 
The Lamp,
available here on NexusMods.