Morrowind

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ventuz

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ventuz

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About this mod

This fixes kollop opens like container (or no underwater creatures) if you use Creature XI with Graphic Herbalism.

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If you would like to play Morrowind using both Creature XI (by piratelordx) and Graphic Herbalism (by ManaUser). You would either see the following issue: Kollop opens like container or there's no underwater creatures (other than slaughterfish). This plugin fixes that.

Also fixed typo in Graphic Herbalism kwama egg script just because.

I included 2 esp, choose one:

cXI+GH_fix.esp <--- choose this if you use standard Graphic Herbalism + Creature XI
cXI+GH_extra_fix.esp <--- choose this if you use Graphic Herbalism + Graphic Herbalism Extra + Creature XI

NOTE: Place one of esp AFTER Graphic Herbalism and Creature XI in load order. Any Creature XI version esp will work.