Morrowind

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Created by

cheos486

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cheos486

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About this mod

give pc/npc/creatures 10000 attack bonus so attacks dont miss and
changes the strength modifier in the damage formula.

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need Morrowind Enhanced 1.6

if you make changes to the .esp fills use Morrowind Enhanced 1.6 compiler on them after

what the mod does
give pc/npc/creatures 10000 attack bonus so attacks dont miss and
changes the strength modifier in the damage formula.
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INSTALLATION-------------------------------------------------------------
1. need Morrowind Enhanced 1.6
put MWE_base.esp in morrowindData Files
and open game using Morrowind Enhanced 1.6

2. put the wdr.esp files in morrowindData Files

3. the mwr mod MAY crash the game on new game so
make a new game without the mwr mods checked in data files
> save > exit > enable the mod > and it should work when you load the game
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strength modifier change math formula-------------------------------------

shortblade( ( ( ( ( strength + speed ) / 4 ) + ( agility / 2 ) ) + ( Shortblade skill ) ) / 2 )

1 hand longblade ( ( ( ( strength + speed + agility ) / 3 ) + ( LongBlade skill ) ) / 2 )

2 hand longblade ( ( ( ( strength / 2 ) + ( ( speed + agility ) / 4 ) ) + ( LongBlade skill ) ) / 2 )

1 hand blunt ( ( ( ( strength + ( speed / 2 ) + ( agility / 4 ) ) / 1.75 ) + ( BluntWeapon skill ) ) / 2 )

2 hand-close blunt( ( ( ( strength + ( speed / 4 ) + ( agility / 4 ) ) / 1.5 ) + ( BluntWeapon skill ) ) / 2 )

2 hand-wide(staffs) blunt( ( ( ( ( strength / 2 ) + speed + agility ) / 2.5 ) + ( BluntWeapon skill ) ) / 2 )

spear ( ( ( ( ( strength / 4 ) + ( speed / 2 ) + agility ) / 1.75 ) + ( Spear skill ) ) / 2 )

1 hand axe ( ( ( ( strength + ( speed / 2 ) + ( agility / 2 ) ) / 2 ) + ( Axe skill ) ) / 2 )

2 hand axe ( ( ( ( strength + ( speed / 2 ) + ( agility / 4 ) ) / 1.75 ) + ( Axe skill ) ) / 2 )

thrown weapons ( ( ( ( ( ( strength + speed ) / 2 ) + agility ) / 2 ) + ( Marksman skill ) ) / 2 )

bow/crossbow ( ( agility + ( Marksman ) ) / 2 )
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