MORROWIND
Disease Modifications by Dane Clarke
Morrowind » Gameplay Effects and Changes
Added: 10/10/2013 - 05:06PM
Updated: 02/12/2013 - 07:56AM

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1.0 Latest version

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Uploaded by DaneClarke

Description

Last updated at 7:56, 2 Dec 2013 Uploaded at 17:06, 10 Oct 2013

Changes the non-quest related diseases in the game to be more threatening. All diseases (including blight diseases) have a Damage Fatigue effect added to them, and all blight diseases have a Damage Health effect added to them. Future versions of this mod will further tweak the disease effects, modify disease resistance, and possibly add new diseases.

This mod does not require Tribunal or Bloodmoon. To install the mod, drop the plugin file in the Morrowind data folder, then enable the plugin through the Morrowind launcher.

Note: There's an issue where some of the added disease effects cause diseased creatures to essentially move at the speed of a snail. This will be corrected within a few days.

There is an alternate version out which causes blight diseases to make the PC catch all types of diseases more easily, rather than have the 1-4 Damage Health effect. You can find that version here: http://morrowind.nexusmods.com/mods/42793/?