MORROWIND
Rare Magic Wares Merchant by Dane Clarke
Morrowind » Gameplay Effects and Changes
Added: 31/08/2013 - 01:11PM
Updated: 23/11/2014 - 04:38AM

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1.3.5 Latest version

98 Unique D/Ls

203 Total D/Ls

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Uploaded by DaneClarke

Description

Last updated at 4:38, 23 Nov 2014 Uploaded at 13:11, 31 Aug 2013

Release Update: Version 1.3.5 has been released, check the readme or changelog for full information. This update adds 3 new spell / scroll types to the game (Indomitable Vitality, Mind Rupture, and Nemesis Mark). This update also fixes some issues regarding El-Sei's dialogue and her items. Screenshots of the added content will be uploaded soon.
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Mod Update: Work on version 1.4 will begin tomorrow. I aim to have it released by the end of the first week of December. A few videos will be made to demonstrate 1.4.
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Future Updates: 1.4 will have a decent amount of new things:

 -A new merchant, Soldrard (male Nord), that will sell restocking rank III scrolls.
  -Like El-Sei and Jo'Rahka, he will have custom dialogue, but he has no connection to El-Sei or Jo'Rahka. He is also not aligned with any faction.
   -Soldrard will be in a custom cell. 
 -Touch versions of most scrolls and spells will be added.
 -1 additional rank will be added to each current spell / scroll.
 -The Magicka cost of all current spells will be adjusted.
 -The gold cost of all current scrolls will be adjusted. 
 -A new type of scroll (Relic). Relic scrolls are very powerful, but they can only be found (or fought for) and used once. There will be Relic scrolls with out-of-combat uses (such as ones that boost the Alchemy skill, for example).
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Description: This mod adds 2 merchants to the game (Jo'Rahka and El-Sei) that sell spells and scrolls which have effects not found elsewhere, such as Restore Magicka, and Fortify Maximum Magicka. Jo'Rahka can be found in the Ald'ruhn Guild of Mages, while El-Sei can be found in the Grazelands Region.
 
This mod does not require either expansion, but can run with one or the other (or both). To install the mod, drop the plugin file in the Morrowind data folder, then enable the plugin through whatever launcher you use. 

Make sure to use some type of levelled list merger and do the usual mod updating process, to avoid conflicts, doubling, and so on. Older versions of this file will remain uploaded, for experimentation purposes.