About this mod
Lumbermill mesh based on the Skyrim version and wheel rotation script.
- Permissions and credits
Note: This is a modders resource. There is no esp file.
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Installation:
Unzip and place in your Morrowind folder.
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Using the meshes in TESCS:
1. Right click in the object window. Click new.
2. Give the ID a name you will remember.
3. Add the art file > Should be in
Morrowind/ Data Files/ Meshes/ SG/
4. Click ok and place the mesh in world.
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Notes:
This is strictly a beta version of this mesh. The textures used have not been carefully handpicked and an updated version (with logs) will be uploaded as soon as I have finished meshes that have been requested.
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Wheel rotation:
To make the wheel rotate in game simply copy/ paste the following script and attach it to the wheel mesh (mesh must be an activator not a static);
Begin SG_LMWRotate
; Axis x,y or z depends upon worl placement
Rotate, x, 20
End
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Contact: [email protected]