Ashlander Transports
Morrowind » Gameplay Effects and Changes
Morrowind » Gameplay Effects and Changes
Added: 22/10/2012 - 05:59AM
Updated: 22/10/2012 - 05:59AM
Description
Last updated at 5:59, 22 Oct 2012 Uploaded at 5:59, 22 Oct 2012
Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thing. One area of the game which was lacking though was the Ashlander camps. This mod aimed to solve that problem by creating a network of transport services between the Ashlander camps and some of the outlying villages, thus completing the travel web around Morrowind. It certainly made dealing with the later portions of the game a bit less tedious, and I don't think it's out of the question for the Ashlanders to have contact enough with each other to warrant this.
Requirements
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Morrowind with last official game patch.
Requires Tribunal expansion to be installed and configured properly.
Requirements
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Morrowind with last official game patch.
Requires Tribunal expansion to be installed and configured properly.



