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Name: Davide's Airship. Author: Davide. Version: 1.7. Date: 10/5/2013. Categories: Homes & Rideables. Requirements: Tribunal installed, not necesary activated. Morrowind Graphics Extender is strongly recomended (to watch distant land).
Description ===========
Davide's Airship is a rideable airship home Mod for Morrowind located next to the lighthouse of Seyda Neen. The interior contains a full library with a copy of every book of Vaderfel and a lot of storage.
Davide is an alchemist bosmer agent adicted to skooma who managed the way to make his old ship levitate using the coda flower properties. In one of his travels to cyrodill as an agent, he discovered that the Nerevarine is traveling in a a ship of prisioners to Seyda Neen and decided to help for the good of Morrowind, however, Nerevarine could decide to kill Davide to make the airship as own.
Installation ============
Copy the contents (except the readme file) into your Morrowind data files directory , usualy located in "C:Program FilesBethesda SoftworksMorrowindData Files", then turn on the mod in the Data Files menu in the launcher.
Details =======
Airship menu:
- Aboard: sets player at driver position. - Forward: moves the ship forward. - Left: rotate the ship to left. - Right: rotate the ship to right. - Up: increase ship hight. - Down: decrease ship hight. - Stop: disables all movements at once. - Enter: teleports player to interior deck.
Note: seclecting an option twice disables it, except stop and enter options.
Known Bugs and Issues =====================
The player character can fall to the ground throught the ship. If this happens, activate the ship while falling/levitating or use the "Airship Ring" and select "Aboard".
Credits =======
- Thanks to MadMax for his scripts and tutorials about making rideable objects. - Special thanks to Bethesda Softworks for the wondelful and moddeable videogame "The Elder Scroll III: Morrowind".