Morrowind

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Created by

TheDeadlyMoose

Uploaded by

thedeadlymoose

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Safe to use

About this mod

Enables access to Summon Centurion Sphere, Summon Fabricant, Call Wolf, Call Bear, and Summon Bonewolf for use in player enchanting & spellmaking. Also adds spells (accessible by console).

Permissions and credits
Complete list of changes:

* Enabled custom spellmaking and enchanting for the following Magic Effects:
1. Summon Centurion Sphere
2. Summon Fabricant
3. Call Wolf
4. Call Bear
5. Summon Bonewolf

* Added four spells that can be added to the player using the player->addspell command:
1. TDMfabricant (Summon Fabricant 60 secs)
2. TDMwolf (Call Wolf 60 secs)
3. TDMbear (Call Bear 60 secs)
4. TDMbonewolf (Summon Bonewolf 60 secs)

I prefixed the spell titles with "TDM" for "TheDeadlyMoose" (that's me!) to ensure that the spells couldn't possibly conflict with another mod. I didn't create a Summon Centurion Sphere because that already exists in the game (it's summon_centurion_unique ).

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I honestly don't know what this will conflict with, because I'm kind of new to this, but this is a CLEAN mod that does not have any GMST contamination. As long as you don't have any other mods that alter those particular Magic Effects, you should be fine; the new spells should not conflict with anything period.

If there's a mod that conflicts with this, drop me a line and I'll try and create a compatible version.

Created in MWEdit and Enchanted Editor.

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Possible Bugs: I'm not sure why this is, but occasionally in the Spellmaking window when choosing one of these summon effects (might be all of them, but it only happened to me after I selected Summon Centurion Sphere), the popup won't allow you to select an amount of time to summon the creature, but will instead make it constant effect automatically (and for only the base enchanting cost, to boot). I don't know if this is actually caused by this mod, but it's possible. The way to fix this is to exit and re-enter the Spellmaking window and select the effect again.

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