Vurts Bitter Coast Trees II by vurt
Morrowind » Models and Textures
Added: 09/03/2011 - 11:16AM
Updated: 28/10/2016 - 08:48PM

982 Endorsements

1 Latest version

14,615 Unique D/Ls

20,354 Total D/Ls

66,820 Total Views

Uploaded by vurt


Last updated at 20:48, 28 Oct 2016 Uploaded at 11:16, 9 Mar 2011

Vurt's Bitter Coast Trees II v1.0

New trees for the Bitter Coast region. REQUIRES the .esp. Otherwise the tree fungi won't fit the new trunks.
Changes in .esp:

* 5 additional unique trees are added to various places in the game

* flora_bc_shelffungus 1-4 is moved (or the tree is moved) to fit onto the new meshes

* a few trees are moved from their original location to better fit the enviroment, like the tree standing almost directly infront of the lighthouse in Seyda Neen.

The .esp has been cleaned from GMST's using Morrowind Enchanted Editor.