Morrowind

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Tarius

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Lord Tarius

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About this mod

Requirements
Permissions and credits
MCA Names 6.1 by Tarius
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OVERVIEW
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This plugin gives unique names to over 800 NPCs added by MCA 6.1.(out of about the 1000) Every name should be Lore-Correct, and there should be only a few different NPC's with the same name. Hopefully this will give some new life to MCA, as every NPC will be named (except the Guards, Zombies, Corpses and all others that don't need names), and since every MCA NPC will have a new name, it should feel somewhat like a whole new set of NPC's.

REQUIREMENTS
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Morrowind, Tribunal, Bloodmoon, and the latest 6.1 version of Morrowind Comes Alive

PROBLEMS/CONFLICTS
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There should be absolutely no conflicts with any other mods. All this mod does is change names of NPCs added by MCA and should therefore effect nothing else.

HOW DID I DO IT?
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Should, for any reason, you wish to go back and change some (of all, if you want) of the names yourself, there is a method to doing it that is easier than going into the Construction Set and changing every name there.

All I did was use the MW Enchanted Editor to change the names for the NPCs which MCA added, thats it, and those are the only references effected and included in this esp file.


INSTALLATION
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Simply extract the mod into Morrowind/Data Files. The only thing here is an ESP and a readme, so it should be pretty easy to do. When adding this plugin, just make sure it loads after MCA.esm.

SPECIAL THANKS
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Original: A shout-out to Blake and Denunci for their previous work with this idea, especially to Blake who revealed the method that I used and have passed on to people who make this mod in the future.

This is based on the work of AJB4, takes most of the names directly from his MCA Names 5.2 and transfers them to an esp file that will work with MCA 6.1, since in this MCA version, many of the NPCs have had their references renamed.

VERSIONS
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1 - Initial Release
1.1 Fixed a doubled name.