MORROWIND
Better Weapons Suit by HedgeHog-12
Morrowind » Weapons And Armour
Added: 28/08/2010 - 08:37PM
Updated: 29/08/2010 - 10:19AM

133 Endorsements

1.0 Latest version

3,394 Unique D/Ls

4,045 Total D/Ls

31,483 Total Views

Uploaded by HedgeHog12

Description

Last updated at 10:19, 29 Aug 2010 Uploaded at 20:37, 28 Aug 2010

This mods changes and replaces all vanila Weapons in MW. 100% new meshes With
Bump map, Glow Map, Detail map and other map effects are added in all meshes.
One ID = 1 unique model!
- 1410 files textures. (Large part of the newly created)
- 575 File models. (New or updated)

In the master files have been made to change the distance defeat all kinds of weapons. Some items have weight
changes and other parameters. Although it should be noted that we must be a full re-balancing of all weapons.
If someone wants to do this, be very good.
Project completed.
Morrowind - 100% weapons ID changed.
Tribunal - 99% weapons ID changed.
– Stendar`s Hammer. (no change)
– TrueFlame and Hopesfire (used from Deathruler`s) *added Detailmap.
– Mace of Slurring. (no change)
– Goblin weapons. (no change)
Bloodmoon - Weapons changed partially 11-12 ID may be.
Stalhrim, hurtsman, nord silver - no change.
hm... i don`t like Bloodmoon(
– Ebony, orcish, bound and imperial weapons - remain from previous revisions. *Small fixes.

More Scrins:
_http://www.radikal.ru/users/ejaka12/