Morrowind

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19 comments

  1. compatible with rebirth?
  2. Do any of the quests in this mod (or Nevena's patch) affect NPC dispositions?  after I freed Eleedal-Lei in the Abebaal Egg Mine, I return to the mainland Mages' Guilds and everyone is at 10 or less disposition, can't even use their services (I am a member, and they worked with me before the quest.  my bounty and reputation are 0.  my Personality is 47 and my Speechcraft is 20.  I am a member of Fighters' Guild, Mages' Guild and Blades.)

    A lot of NPC's all over the game seem to be affected after more testing in Seyda Neen, Suran, Balmora, Caldera and others.
  3. Is there anyway to advance the quest with console commands? I too have found Marcion (Tholdrun Oran) but he keeps saying he's never heard of Marcion before. I know this is an old mod but I'm taking a chance lol.
  4. hi, just to say this mod is the best faction mod ive ever played, even better than most of the in game factions, however, im a little stuck, ive talked to bitterblade about jarodan having lost his motivation and he says 'older and wiser heads' will know, the trouble is i dont know who to talk to, ive talked to everyone in stendarrs retreat, and i can imagine anyoneolder thats in the twin lamps :S, a little help here please, thanks
    1. you go to the farm with the redguard... starts with an "S".... same as the quest in the vanilla game with "tul"
    2. Where do you find Bitterblade?
    3. Bitterblade is in a secret basement area in Stendarr's Retreat
    4. Oop, double-post
  5. I know this is an olllld old mod and few people will probably even read this comment since there are other more modern Twin Lamps mods, but this is the only one I got to work with an existing save file, and I'm having a problem so here goes nothing. I'm having a problem in the questline when you're supposed to find Marcion. Practically everything the Readme file explains about this quest is just absent in my case.

    Bitterblade doesn't direct me to anything other than "Hlaalu areas", and Galyn Arvel, Sterdecan, Hides-his-eyes, and Helvaine Desale do not have any Marcion dialogue option even though the Readme file says to talk to these people to progress. I also can not find anyone new in Suran at night. Is this a bug or am I missing something the Readme doesn't mention??
  6. Hi everyone. I'm playing this mod for the first time and I really love it. Right now though I don't have any more tasks to do for awhile and am told to see Ilemi Dren for more tasks. Unforunately I can' t because I have Rise of House Telvanni installed and she is in Ebonheart as the Duchess now rather than in Vivec as an abolitionist. Do you know if there is a way to get around this without having to uninstall ROHT?  

    Thanks!

    Tracy 
  7. Just a notice: Don't use this version. Version 1.1 is available at http://mw.modhistory.com/download--7283.
    1. Good one bro.
    2. Even using version 1.1, I was getting an error saying:

      "Unable to find referenced object "tl_mineguard1" in script TL_CalderaUprising."

      So I tried editing the script to remove references to tl_mineguard1 and tl_mineguard2 from TL_CalderaUprising but then I still was receiving the error. Then I loaded the ESP file into the Construction Set to recompile the script, but TL_Shipwreck_Float apparently has an error and won't recompile.
    3. This is a mod conflict with Yet Another Guard Diversity, or similar mods that edit leveled lists for guards. Try loading this mod after.
    4. This link doesn't go anywhere for me but I was able to find the latest of the mod, Version 1.5: http://mw.modhistory.com/download-64-4457
    5. Nevenas 1.5 and Brother Junipers 1.1 are two wholly different mods that take different approaches to the Twin Lamps. They are not to be confused :)

      I feel Brother Juniper to be better: http://mw.modhistory.com/download-44-7283

      But both are good mods on their own, choose one or the other.
  8. I really love this mod.... any chance on an update and finish to the quest? Perhaps an agreement between a few of the great houses to promise to stop using slavery in the next 10 years or something?

  9. hi, where do you start the questline?
  10. Cool mod. Anyone home?