Morrowind Adventurers Guild by LegoManIAm94
Morrowind » Guilds/Factions
Added: 22/12/2009 - 02:38AM
Updated: 26/01/2014 - 11:18PM

7 Endorsements

3.7 Latest version

1,642 Unique D/Ls

1,867 Total D/Ls

13,933 Total Views

Uploaded by LegoManIAm94


Last updated at 23:18, 26 Jan 2014 Uploaded at 2:38, 22 Dec 2009


If you like to be part of legal guilds and travel alot then this is the guild for you. With 27 new quests. There are 4 guildhalls in all of Vvardenfell. Aldruhn, Balmora, Sadrith Mora, and Vivec. There are 5 quests in each city and after you do all of those there are 5 more quests in Vivec. And it comes with 2 Miscellaneous quests. And if you kill a character that is part of a quest they will respond and quest items do not appear until the quest begins just somewhat like in Oblivion. The guilds questline is about you stopping the Khoshiers who are the guilds enemies from finding the Big Shalk which is a big Dwemer Shalk that was used during wars that the Dwarvens fought. It is a powerful machine and you must face challenges and go on quests just to get piece by piece to finding the Big Shalk. And use the How To Play As Adam Border as a bonus. The Adventurers Guild MGE Fix is a file you do not activate in the Data Files when you are playing Morrrowind. Just use it when you are generating Distant Land in MGE. You do not need to use the Adventurers Guild.esp in Distant Land generating. And if you play Oblivion also look at my Oblivion Adventurers Guild

Also Jobs mod will conflict with the Adventurers Guild. Download the patch here.


To install just download then extract folder and drag plugin into your Data Files folder. Then drag the model into Data FilesMeshes folder. If you don't have the i, w, or x folders in your Meshes folder then copy the i, w, or x folder into Data FilesMeshes. Then drag the icon into Data FilesIconsw folder. If you don't have the w folder then drag the w folder into Data FilesIcons. WARNING: ITEMS MAY BE REPLACED WHEN LOADING THIS MOD. THE BEST PLACE TO SAVE BEFORE USING THIS MOD IS TO BE AT SEYDA NEEN. ONCE YOU LOAD THE SAVED GAME WITH THE ESP. ENABLED SAVE AGAIN. AND IF YOU DON'T WANT TO OVERWRITE YOUR SAVED GAME MAKE A NEW SAVED GAME.