MORROWIND
NX9_Daedra_Atronachs by NazoX9
Morrowind » Gameplay Effects and Changes
Added: 02/11/2009 - 04:14AM
Updated: 02/11/2009 - 04:15AM

11 Endorsements

1.0 Latest version

270 Unique D/Ls

315 Total D/Ls

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Uploaded by NazoX9

Description

Last updated at 4:15, 2 Nov 2009 Uploaded at 4:14, 2 Nov 2009

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NazoX9's Daedra: Atronachs
Version 1.0
By:NazoX9
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INDEX:

-> Requirements
-> About this mod
-> Installation
-> Known Bugs & Issues
-> Contact Info

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REQUIREMENTS:
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Requires Morrowind, Tribunal, and Bloodmoon

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ABOUT THIS MOD:
===============================================
Changes the Atronachs slightly. Gives them a
touch spell, as well as their ranged spell.

This will also make the frost atronachs
appear more like the ones in Oblivion. Right
now they're using an ice texture from the
bloodmoon expansion, but hopefully either
someone who's better with textures will be
willing to make a retex, or I will be able
to finally wip something up that I like.
I would have made the change optional, but
I plan on using the frost atronach model for
the frost golem in one of my future mods. If
you'd like to keep the original look, it's
simple enough to change the model back.

Adds dire frost, flame, and storm atronachs
to the proper leveled lists.

Adds the proper elemental shield to all
atronachs to provide a sort of damage aura.

Optional files remove the bubble effect, but
keep the sparks from the elemental shields.
I highly recommend using them, otherwise all
the atronachs will be walking around with
bubbles around them at all times. Personally
I prefer the simple sparks over the bubbles
anyways on any character.

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INSTALLATION:
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Extract the files into your data files folder,
and enable it. You should notice the difference.


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KNOWN ISSUES OR BUGS:
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No known issues or bugs.

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Contact Info:
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NazoX9 at beth forums.
NazoX9@gmail.com