MORROWIND
Tchos' dwemer chainlink corridors tileset - modders resource by Tchos
Morrowind » Models and Textures
Added: 18/08/2009 - 11:36PM
Updated: 23/06/2014 - 02:11AM

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1.0 Latest version

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Uploaded by Tchos

Description

Last updated at 2:11, 23 Jun 2014 Uploaded at 23:36, 18 Aug 2009

Name: Tchos' dwemer chainlink corridors tileset
Game: Morrowind
Version: 1.0
Date: 08/18/2009
Category: Modders' resource
Author: Tchos

Details
By request, I've made a tileset of dwemer corridors and room pieces (as well as a few other pieces) with see-through chainlink mesh sections (mostly on the side walls and ceilings), and I'm releasing them here as a modders' resource. Also included is an ESP with the pieces all imported, and I created a cell to show what can be done with them. I'm planning to expand this test cell into a full dwemer dungeon, so please don't copy that particular layout for your mod, but use it as inspiration. The entrance to the test cell is a round trap door in the floor on the lower level of Arkngthand, in the room with Cristus Lync in it. Or you can just type in the console:

  • coc "dwemer excavation"


This tileset comes with two alternate textures for the chainlinks. One is the corroded-looking grey material, and the other is more brass-like. I prefer the brass, myself, and have it as the default. Also included is an optional texture replacer for the threadplate no-slip flooring (tx_dwrv_floor00.dds). Screenshots available on the download page.



Most of the pieces are single-sided, which limits how they might be used. Please see the screenshots and/or video(s) to see how they look in the game the way I used them.

The pieces should use whatever Dwemer corridor textures you currently have installed, aside from the chainlinks, whether you use the vanilla textures or a replacer.

History
1.0, 2009/08/18 - Initial release.

Contact
You can find me on TESNexus and Bethsoft forum as 'Tchos'

Tools Used
Photoshop
BSA browser
NIFskope
GenMod

Licensing/Legal
Use this tileset freely and creatively to make some more large Dwemer dungeons! Feel free to modify and/or improve upon them. I'd like to see the pieces included in one of the Greater Dwemer Ruins resource packs (as an ESM) for greater ease of use, but I'll keep this package online separately as well, in case any of those stop being distributed. I would prefer the test cell ESP *not* be included in any redistributions. I may also be updating this one if I need to fix anything or add any more pieces.

If you use these pieces in a mod, please do let me know. I'd probably like to see it.