MORROWIND
The Tribe Unmourned by Von Djangos
Morrowind » Guilds/Factions
Added: 24/03/2009 - 04:21PM
Updated: 10/11/2009 - 06:41AM

24 Endorsements

1.2 Latest version

592 Unique D/Ls

720 Total D/Ls

8,376 Total Views

Uploaded by Von Django

Description

Last updated at 6:41, 10 Nov 2009 Uploaded at 16:21, 24 Mar 2009

This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests or a way to join them. Therefore, it is essential that you use it in conjunction with Endreks 'The Sixth House' or The Mad God's 'Great House Dagoth' - IF you want to access the majority of the content.

- Unique Dialogue for nearly all 40 named members of House Dagoth (Dagoth Ur and Gares are untouched)

- 'Sensible' fixes for anyone playing as the Sixth House;
Non Dagoth enemies that would attack you in your own strongholds (Dremora, bonewalkers, skeletons etc)
have been replaced by dagoth levelled encounters or fixed enemies if they were powerful.

- New Voices
Added around five soundsets spread across ash ghouls, ascended sleepers and vampires.

- New Ingredients
New random items for named dagoth members - mad scrawlings, corprus meat, dwemer artifacts, ghoul hearts etc
(looting is now more exciting)