Fleshes out the Sixth House with new voices, dialogue items. Recommended to be used in conjunction with a mod that lets you join the Sixth House.
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This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests or a way to join them. Therefore, it is essential that you use it in conjunction with Endreks 'The Sixth House' or The Mad God's 'Great House Dagoth' - IF you want to access the majority of the content.
- Unique Dialogue for nearly all 40 named members of House Dagoth (Dagoth Ur and Gares are untouched)
- 'Sensible' fixes for anyone playing as the Sixth House; Non Dagoth enemies that would attack you in your own strongholds (Dremora, bonewalkers, skeletons etc) have been replaced by dagoth levelled encounters or fixed enemies if they were powerful.
- New Voices Added around five soundsets spread across ash ghouls, ascended sleepers and vampires.
- New Ingredients New random items for named dagoth members - mad scrawlings, corprus meat, dwemer artifacts, ghoul hearts etc (looting is now more exciting)