MORROWIND
Bloodmoon Hide Replacer BHR by Alaisiagae
Morrowind » Models And Textures
Added: 01/01/2009 - 04:56PM
Updated: 12/12/2010 - 11:41PM

49 Endorsements

2.1 Latest version

1,427 Unique D/Ls

1,608 Total D/Ls

6,473 Total Views

Uploaded by Alaisiagae

Description

Last updated at 23:41, 12 Dec 2010 Uploaded at 16:56, 1 Jan 2009

Name: Bloodmoon Hide Replacer BHR
Version: 2.1
Date: 12/12/2010
Category: Models and Textures
Author: Alaisiagae

Description
===========
Replaces the Bear, Snow Bear, Wolf, and Snow Wolf ingredients so that they look like pelts instead of mutilated heads.


Details
=======
This mod changes the meshes and textures of the wolf and bear ingredients so that they look like pelts/hides instead of chopped-off, gory heads. Now you can decorate your homes with luxurious fur pelts. The meshes are the same as the pelts decorating the walls, but the textures are completely new. All textures are hi-res, 512x512 in .dds format. Custom icons with alphas (transparency) are included. Does not require an .esp.

+ Heremod Production's "Realistic Pelts" mod inspired me to create my own version. I used the meshes from his/her mod, but the textures and icons are completely new.

+ To get the pelts decorating the walls to look as pretty, download my Bloodmoon Pelt Replacer mod.

In Version 2.0:
- pelt meshes oriented correctly (no longer upside-down when placed in-game)
- adjusted vertex colors on all pelts
- adjusted pelt UV maps (no more squished or stretched textures)
- improved the icons for all pelts
- made the gray wolf pelt use the same mesh as the white wolf pelt. Now the wolf pelts have one type of mesh, and the bear pelts have a bigger, slightly different-shaped mesh.


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Morrowind\Data Files\
4. Start Morrowind Launcher and play.


Uninstall
=========
To remove this mod, simply delete the following textures, icons, and meshes:

Morrowind\Data Files\textures\tx_ing_brnbear.dds
Morrowind\Data Files\textures\tx_ing_grywolf.dds
Morrowind\Data Files\textures\tx_ing_whtbear.dds
Morrowind\Data Files\textures\tx_ing_whtwolf.dds

Morrowind\Data Files\icons\n\tx_ingred_hide_brnbear.dds
Morrowind\Data Files\icons\n\tx_ingred_hide_grywolf.dds
Morrowind\Data Files\icons\n\tx_ingred_hide_whtbear.dds
Morrowind\Data Files\icons\n\tx_ingred_hide_whtwolf.dds

Morrowind\Data Files\meshes\n\ingred_hide_brnbear.nif
Morrowind\Data Files\meshes\n\ingred_hide_grywolf.nif
Morrowind\Data Files\meshes\n\ingred_hide_whtbear.nif
Morrowind\Data Files\meshes\n\ingred_hide_whtwolf.nif


Upgrade
=======
1. Remove the previous version's textures.
2. Add the new version's textures.
3. Start Morrowind and play. There is no effect on saved games and shouldn't corrupt any saves.


Incompatibility
===============
This mod will conflict with another mod that modifies the exact same textures, icons, and meshes (see the "Uninstall" section for the names of the files contained in this mod).

This mod IS compatible with mods that modify the properties of the hides - such as mods that change price, name, weight, alchemical properties.

Heremod's mod will take precedence over this one because it uses an .esp. I don't know if there will be conflicts if you attempt to use both at once. I would suggest removing the files that came with Realistic Pelts if you want to use my mod.


Known Issues or Bugs
====================
None that I am aware of. If something is wrong, let me know.


History
=======
2.1, 2010/12/12 - slight tweak to the meshes. Screenies not updated, though they should be.
2.0, 2010/12/12 - updated and improved.
1.0, 2009/01/01 - Initial release.


Contact
=======
You can find me on the official Elder Scrolls forums as 'Alaisiagae'
You can find me on TESNexus as 'Alaisiagae'


Credits
=======
Thanks to Bethesda for creating Morrowind.
Thanks to Heremod Production for creating the Realistic Pelts mod and allowing other modders to use the resources from his/her mod. You can find that mod here -> http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=1723
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to Planet Elder Scrolls for hosting so many magnificent mods.
Thanks to the folks on the Bethesda forums for their support and feedback.
Thanks to Bluehair for creating the DDS Converter (freeware).
Thanks to Adobe for creating Photoshop.
Thanks to the people who make Nifskope.
Thanks to the people who make Paint.NET
Thanks to the folks who created Irfan View ( http://www.irfanview.com/ ).
Thanks to CGTextures for an astonishing array of marvelous free textures ( http://www.cgtextures.com/ ).
Thanks to Archive Textures for making so many textures available for free. ( http://archivetextures.net/ )
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
DDS Converter - http://www.tesnexus.com/downloads/file.php?id=8698
Photoshop - http://www.adobe.com/products/photoshop/
Paint.NET - http://www.paint.net/
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod.