You see, I very much dislike the bright, glowy enchanted items' effect because (A) It immediately tells you that it's an enchanted item, and I think it'd be cool if it was harder to tell, and (B) it looks stupid. So I went into the editor and set all the magic effects' ambiences to 50 lightness, 0 saturation with a negative effect. This gives
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You see, I very much dislike the bright, glowy enchanted items' effect because (A) It immediately tells you that it's an enchanted item, and I think it'd be cool if it was harder to tell, and (B) it looks stupid. So I went into the editor and set all the magic effects' ambiences to 50 lightness, 0 saturation with a negative effect. This gives them a shine instead of a bright glow. Also, it means you can't tell at a glance what NPC's enchanted items are, even if you know that they're enchanted. And it means having a full set of enchanted Imperial Steel looks really, really cool. ^_^