Morrowind

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Tarnsman

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_Tarnsman_

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About this mod

Adds a new playable race to Morrowind: Dwarf. The Dwarf race is a balanced race with many advantages, and disadvantages. A Dwarf excels as a warrior-type character, but is a poor choice for a mage-type character.

Requirements
Permissions and credits
Dwarves are among the fiercest warriors in Tamriel; legendary in their skill with the axe and ferocity in battle. Strong in mind and body, they are resistant to both magic and disease, and are not easily tired in their endless quest for blood and treasure.

Like a bull in a china shop, the Dwarf warrior muscles his way into battle, this axe clearing a path through his enemies. After battle he uses his Dwarven Armorer Skill to repair his armor and weapons before rushing off to seek new battles. In town the Dwarf warrior drives a hard bargain with the merchants as he barters his hard-fought treasure for new weapons and armor.

This is a revisiting of my very first mod: Dwarfs. As my first endeavor it was rather limited [ I couldn't even spell the plural of dwarf right ]. The glaring omission from it was the lack of full bearded faces as befitting the Dwarf race. Fortunately, Sirius Snapes and Runi have released several bearded face models that I have used in this mod for the faces of the Morrowind Dwarves.

[Version 1.1 update] New hair & beard meshes by Mighty Joe Young have been added.

I have also added a new birthsign for the Dwarf character: The Arkenstone.

This is a male only race as female Dwarves are simply not portrayed in literature and art. Like their language, the females of their race was a closely guarded secret of the Dwarves and not known to outsiders. The Dwarves of lore were known for their skill in smithcraft and stoneworking, for their hearty and stubborn nature, for their unquenchable lust for gold and precious stones, but most of all for their unmatched skill with the axe and ferocity in battle. They were not known for their skills in magic, which they overcame through their affinity for enchanted weapons and armor as well as their natural resistance to magic. I have picked the attributes, skills and abilities that I think best match the Dwarves of lore. The Dwarf race is a balanced race with many advantages, and disadvantages. A Dwarf excels as a warrior-type character, but is a poor choice for a mage-type character.

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Version 1.1
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Added several retextured versions of a new beard/hair model by Mighty Joe Young (MJY) and six unbearded faces to work with the new model.

NOTE 1: The bearded faces in Dwarves! do not work well with the beard/hair mesh. NOTE 2: Because the beard/hair models occupies the hair slot if you wear any helmet or helm you will be "shaved", i.e. your Dwarf character will be beardless! This will only be noticeable if you are in third-person mode or in the inventory screen.

Added several retextured versions of three beard/hair models by MJY that have a unique helms for each attached. The retextures match this mod's version of the beard/hair only mesh. These meshes are armor "wigs" and will be sold by a unique Dwarf smith added to the game. He may be found working his mine on the road between Sedya Neen and Pelegiad. The icons for these "wigs" only display the helm portion of the item. The "wigs" are labeled Dwarven helm, Dwarven horn helm and Dwarven winged helm with a notation for the color the beard and hair so that you can match them to your character's beard and hair. They come in the iron, steel, silver and dwarven "flavors". As they are dwarf-made their stats are a little higher than the helm/helmets made of similar materials. Other races may use these armor "wigs" if they wish to sport a full beard.

Included two dwarf faces that were part of the Dwarves! MCA add-on but not in the original Dwarves!

Upped the weight a bit (.05) for the dwarf race in response to feedback.

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Version 1.2
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Added the missing door out of the dwarf smith's mine.

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Version 1.3
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Adds a Better Bodies version for the Dwarf race. Requires the resources from the Better Bodies mod. This can be found here:

http://www.psychodogstudios.com/betterbodies/

The Better Bodies version will solve the clipping problem for those using "Better Bodies" clothing mods. I have redated the esp file so that it will load before my Dwarves! MCA add-on for users of that mod.


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Requirements and Information
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Dwarves! requires only the Morrowind esm file.

Extract the archive into the Data Files folder in the Morrowind directory.
The mesh and texture files should go into their respected subfolders.

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Files
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12 icon files
139 mesh files
47 texture files
eight jpeg files
two esp file

The jpegs files may be discarded after viewing.

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What this mod does
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Simply put this mod adds a new playable race to Morrowind: Dwarf.

The vitals for the Dwarf race are:

Height 0.80
Weight 1.05 [+.05 from version 1.0]

BASE ATTTRIBUTES
Strength50
Intelligence30
Willpower60
Agility30
Speed30
Endurance55
Personality25
Luck 40

SKILL BONUSES
Axe15
Armorer10
Heavy Armor 10
Mercantile10


ABILITIES
Resist Magicka [50 magnitude]

Dwarven Resistance
Resist Blight Disease50
Resist Common Disease75
Resist Corprus Disease25

POWERS
Berserker [60 second duration]
Fortify Agility +50
Fortify Athletics+25
Fortify Endurance+50
Fortify Fatigue+200
Fortify Health+25
Fortify Speed +25
Fortify Strength +50
Drain Intelligence-20

SPELLS
Dwarven Armorer Skill [60 second duration]
Fortify Armorer Skill+5 to +15
Fortify Enchant Skill+5 to +15


Dwarves! also adds a new birthsign: The Arkenstone. Choosing this birthsign confers the Dwarfborn spell onto the player. Dwarfborn gives the player the following bonuses:

Fortify Axe Skill +10
Fortify Attack+10
Fortify Willpower+10
Stunted Magicka


Dwarves! does not add new Dwarven NPCs to the game. It is strictly a player only race.

[Version 1.1 update] A special Dwarf NPC has been add to sell the special helm/hair/beard armor "wigs". He is found in his mine on the road between Seyda Neen and Pelegiad.

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Version Info
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1.0: Initial version
1.1: Updated to include Mighty Joe Young's new beard/hair models
1.2: Fixed a missing door leading out of the dwarf mine.
1.3: Added a Better Bodies version

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Credits
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Sirius Snapes and Runi for their bearded heads models/textures
Mighty Joe Young for his beard/hair models
Korana, Gorg and the others for their hair models/textures
Source Forge for making GIMP available to us modders on a budget
Dave Humphreys for NifTexture
Mental Elf for his utility TES Files which made the archiving of this mod's files a breeze.
Bethesda Softworks for this bitchin game.

Happy gaming!
~Tarnsman

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Dwarves!
MCA Add-on
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Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morrowind Comes Alive (MCA). Now Dwarf NPCs will appear from time to time through Vvardenfell and Solstheim as travelers, warriors, mecenaries, smiths, barbarians, dunkards. beggars and Dwarven chieftains.

In addition, this mod also adds two new faces and new voices for the Dwarf race.

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Requirements and Information
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Dwarves! MCA add-on requires the Morrowind, Bloodmoon, Tribunal and Morrowind Comes Alive esm files as well as the Dwarves! v1.2 esp file and all of its associated mesh and texture files.


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Version Info
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1.0: Initial version
1.1: Updated to include MightyJoeYoung's beard/hair/helm meshes
2.0: Updated to work with MCA 5.0
2.1: Fixed missing voice assignments for the Dwarf NPCs
Added Dwarf beggars to the MCA leveled lists
2.12: Updated to MCA 5.2