Description
Last updated at 0:59, 24 Nov 2007 Uploaded at 18:05, 12 Oct 2007
==============================================
Assassin's House
V1.6
By:Boethiah539
==============================================
REQUIREMENTS:
==============================================
Requires Morrowind.esm and Tribunal.esm
==============================================
ABOUT THIS MOD:
===============================================
This moves the south gates of Caldera, and adds
a house for the player. This house has has a
bedroom, kitchen, and an underground area. This
is designed to be an assassin's house, with a
normal look to it, but holding a hidden underground
area for the assassin's needs. The underground
has an alchemy room, armory, and a vault for
storing valuables.
===============================================
VERSION HISTORY:
1.6 Added a bit more decor, and also fixed a
misspelling on a chest.
1.55 Fixes a little mistake I made when attaching
the script to the door.
1.5 Adds a script to the Vault door so you now
need the key to enter, wich is hidden somewhere
in the house. Shouldn't be too hard for anyone
to find. Also adds a little more decoration to
the house.
1.1 Fixed small incompatibilty between this and
my mining mod.
1.0 House added.
===============================================
INSTALLATION:
===============================================
Put the .esp file in your data files folder.
===============================================
PLAYING THIS PLUGIN:
===============================================
The house is right next to the southern exit of
Caldera.
===============================================
CREDITS & USAGE:
===============================================
If for some reason, I am unable to cantact for a
long period of time, feel free to redistribute
this as you see fit.
The carpet script was provided by Chris.
The Vault script was provided by Enmesharra.
Email:Boethiah539@Gmail.com
Assassin's House
V1.6
By:Boethiah539
==============================================
REQUIREMENTS:
==============================================
Requires Morrowind.esm and Tribunal.esm
==============================================
ABOUT THIS MOD:
===============================================
This moves the south gates of Caldera, and adds
a house for the player. This house has has a
bedroom, kitchen, and an underground area. This
is designed to be an assassin's house, with a
normal look to it, but holding a hidden underground
area for the assassin's needs. The underground
has an alchemy room, armory, and a vault for
storing valuables.
===============================================
VERSION HISTORY:
1.6 Added a bit more decor, and also fixed a
misspelling on a chest.
1.55 Fixes a little mistake I made when attaching
the script to the door.
1.5 Adds a script to the Vault door so you now
need the key to enter, wich is hidden somewhere
in the house. Shouldn't be too hard for anyone
to find. Also adds a little more decoration to
the house.
1.1 Fixed small incompatibilty between this and
my mining mod.
1.0 House added.
===============================================
INSTALLATION:
===============================================
Put the .esp file in your data files folder.
===============================================
PLAYING THIS PLUGIN:
===============================================
The house is right next to the southern exit of
Caldera.
===============================================
CREDITS & USAGE:
===============================================
If for some reason, I am unable to cantact for a
long period of time, feel free to redistribute
this as you see fit.
The carpet script was provided by Chris.
The Vault script was provided by Enmesharra.
Email:Boethiah539@Gmail.com



