Morrowind

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harlanrm

Uploaded by

harlanrm

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About this mod

This mod requires a video card with pixel shader 2a, 2b or 3.0 support. MGE 3.3.2 must be running with distant land and reflective water in order to use this mod. Tweaks for SM 3.0 include: ***Reflection oscillations vary with distance - The closer you are the less the distortion*** Reflections are darker (reduces liquid silver look) Refle

Permissions and credits
This mod requires a video card with pixel shader 2a, 2b or 3.0 support.

MGE 3.3.2 must be running with distant land and reflective water in order to use this mod.

Tweaks for SM 3.0 include:
***Reflection oscillations vary with distance - The closer you are the less the distortion***
Reflections are darker (reduces liquid silver look)
Reflections have an additional sub oscillation with 4 times the frequency and half the amplitude of the main oscillation (reflections are more distorted)
Improved sunsets (brightened/widened sun reflection, added more color)
Fixed blue glow on water after sunset
Added additional oscillations to sun reflections
***Fixed ripple effect***
***Fixed swamp flickering***
The water has a more dynamic look (using 1536 texture)
Less fog is visible on water at close distances (fog is a cubed function of distance)

Tweaks to SM 2.0 include: ***Pixel shader 2_x support required***
***Reflection oscillations vary with distance - The closer you are the less the distortion***
Reflections are darker (reduces liquid silver look)
Reflections have an additional sub oscillation with 4 times the frequency and half the amplitude of the main oscillation (reflections are more distorted)
Fixed blue glow on water after sunset
The water has a more dynamic look (using 1536 texture)

Video 1
http://www.youtube.com/watch?v=g16gz3JlEoI

Video 3
http://www.youtube.com/watch?v=1RW4UqxuocI