Morrowind
WIP Next Generation Palettes

Image information

Added on

Uploaded by

Psijonica

About this image

Notice

This user's image description contains 9 images. Some authors like to showcase more of their work in their image descriptions or use the image description to provide a storyboard for the image provided.

You will need to be logged in before you can see this user's image description.

9 comments

  1. FastBlackCat
    FastBlackCat
    • premium
    • 315 kudos
    YOU is HERE!!!! YOU is BACK!!!! Good to see you, Psi, how was the vacation? Or are you still on vacation? And . . . wonderful set of images, love the color and mood this reshader sets in the images.
    1. Psijonica
      Psijonica
      • supporter
      • 99 kudos


      MEES BACK
      I'm on semi vacation now. The office is still on rotating summer vacations and whoever is not on vacation is working half days until labour day weekend and then we star the grind all over again
      I have like hundreds of pics to post on. I'll catch up over the next week.
  2. Brigand231
    Brigand231
    • premium
    • 349 kudos
    Very tranquil, the music mixed with the images. Lovely colors for sure!
    1. Psijonica
      Psijonica
      • supporter
      • 99 kudos
      HI BRIGGY
      I really got into this band over the last few weeks. They have become my summer soundtrack so to speak. I am pleased to hear you enjoyed listening to them too. They kinda remind me of Kate Bush. Remember her
      I started to read your story and after finishing I tried to copy my old FV game and play it. it worked but it was very wonky so I deleted everything and I'll start from scratch and rebuild.
      Have you ever tried that DUST mod?
    2. Brigand231
      Brigand231
      • premium
      • 349 kudos
      I do remember Kate Bush. I've not tried DUST yet, as it would more or less mean remaking my entire load order which is, at times, a very fragile creature due to all of the stuff I've picked up over the years and patched to work together. Changing any part of it is kind of like yanking on a thread that would unravel the entire sweater.

      Having said that, maybe it's time for a fresh start. I know a lot more about plugins than I did six years ago and can copy/swipe a lot of the smaller things that I hold on to older mods for. My biggest challenge to overcome would be maintaining two different mod profiles to avoid hindering my story stuff. For F3/NV I'm still using FOMM, maybe I'll give NMM a crack at them. It's not like I don't know how to repackage mods, just annoying to do it if I don't have to.
    3. Psijonica
      Psijonica
      • supporter
      • 99 kudos
      Well... you can use Wrye Fash. I will check to see if Fash has the LIST function so then you can load everything with the BAIN installer and save your set up with the list finction. Basically you can use bain to store all your mods, even the ones you don't use and so you will see all your mods in Wrye Fash but only the mods you are currently using will have a check mark next to it. When you use the LIST function you then can NAME YOUR LIST so this way you can have many lists. When you click on any one of your named lists only those mods will load. So for example, here in Morrowind I have a SYMPHONY LIST, and CLASSIC MODS LIST, and a VANILLA LIST (for mod testing.) When I was trying Tameriel Rebuilt I had a TR LIST. You get my point. This way I could easily switch between Lists and game builds. I'll check it out later and get back to you on it.

      Actually you can use Mod Organizer for FV. That is even a better idea. Yeppers, use that! MO does a similar function but in a much more advanced way. It also can save different load orders and it saves them virtually. YA, that correct! VIRTUALLY! Cool stuff eh? SO you can easily have all your mods on a USB key and MO will remember all your game builds and load them up with virtual copies. hey you may want to check this out. I am currently in the middle of setting this up. I recommended it to FBC. http://wiki.step-project.com/User:EssArrBee/FalloutNewVegas
    4. Brigand231
      Brigand231
      • premium
      • 349 kudos
      ...but I don't wanna learn another mod manager. I'm not rejecting it, just not ready to commit to learning a new utility.

      A lot of my issue is that I've edited and modified a lot of things from their installed state. I've added variations of armors and mashups to mods, for example, and the new items are in the plugin. In the cases when I haven't done that, I'll use a master override mod. If I remove a mod from that I'll need to update that and create a new plugin to hold those changes for if/when I want that mod again so I don't have to go through the process of developing desired changes again.

      Like I was saying.... it's a delicate ecosystem.
  3. evillicious
    evillicious
    • member
    • 59 kudos
    Wow, what a purple haze

    I would never have thought there was such a potential in Morrowind

    I wonder, is the game stable with all these tweaks or is "stable" like my "FNV" ?
    1. Psijonica
      Psijonica
      • supporter
      • 99 kudos
      Super stable. If you can play Skyrim then you can use mge xe and these are all ini and mge xe tweaks and The Symphony. Basically this is mainly tweaking Phal's ENBPalette shader.