About this image
Recently the Tamriel Rebuilt Team saw my pictures and were inspired to change their trees in the southern area of TR. I prefer these...
Of course you can't just drop and play because TR is packed in BSA format so Step by Step instructions are written to help you out. In 10 minutes you will have beautiful gorgeous Mallorn trees. Easy Peasy!
Thanks to Melchior Dahrk for his tall and yellow Mallorn trees.
Melchior Dahrks Mallorn Trees in Tamriel Rebuilt by Psijonica
10 comments
Thanks reaps!
The truth is I have no idea what I am doing. I see something I want to do and I just do it. Yep I did it the hard way and I made some mistakes but it is all part of the fun.
If your rig catches on fire don't blame me
Then I am going to try and cash in some favours that I have been collecting and try my hand at bumpmapping and lighting effects.
Oh, lizards
Cool too
I like the leafs, but the treetrunks look a bit to uniform, either way nice shot Psi!
I like Mod Organizer for Skyrim but for Morrowind I like to have all the utility programs separate. Even if Mod Organizer worked for MW I still wouldn't use it.
Wrye Mash 4-EVER!
I was thinking about selling "I'm a Wrye Bash User" T-Shirts at the next Bethesda release announcement event. I would print like 10,000 of them and rent a 10 by 10 booth and sell them for $25 dollars each...
...Investors wanted
P.S. Excellent work with the trees. I'm really glad someone found use for them, finally. I'd seen them before sitting in back pages and always thought: "Why are these here? These really should be used more often?"
First I have to kill my first bandit
This is the way all the old games played. You see the fighting is based off of DICE rolls. It is random. As you get stronger I guess you get more dice. I don't remember exactly how the sysytem works but it is something like that. Maybe someone here can explain further.
You can see the vanilla trees here--> http://www.nexusmods.com/morrowind/images/2386/?