Morrowind
REL Melchior Dahrks Mallorn Trees in Tamriel Rebuilt

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Psijonica

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Recently the Tamriel Rebuilt Team saw my pictures and were inspired to change their trees in the southern area of TR. I prefer these...

Of course you can't just drop and play because TR is packed in BSA format so Step by Step instructions are written to help you out. In 10 minutes you will have beautiful gorgeous Mallorn trees. Easy Peasy!

Thanks to Melchior Dahrk for his tall and yellow Mallorn trees.


Melchior Dahrks Mallorn Trees in Tamriel Rebuilt by Psijonica

10 comments

  1. Psijonica
    Psijonica
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    Sticky
    WH-REAPER has reorganized the archive mod so that no instructions are necessary! Now you just drop the files into your Morrowind\ Data Files directory.

    Thanks reaps!

    The truth is I have no idea what I am doing. I see something I want to do and I just do it. Yep I did it the hard way and I made some mistakes but it is all part of the fun.

    If your rig catches on fire don't blame me
  2. evillicious
    evillicious
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    Keep up the good work, so when I'm done with Drevi, I could re-explore Morrowind!
    1. Psijonica
      Psijonica
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      Thanks evillicious, I have a couple more projects to complete. Mainly with the Blue Argonians. I plan on updating the mod so the females are golden and I am also working on making a separate race mod. since I have zero modding skills I of course will be taking other people's work and combining them together to suit my needs and desires

      Then I am going to try and cash in some favours that I have been collecting and try my hand at bumpmapping and lighting effects.
    2. evillicious
      evillicious
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      Blue Foxes?


      Oh, lizards


      Cool too

  3. raccoondance
    raccoondance
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    Hmm... I wonder if Mod Organizer works for Morrowind? It has a built in BSA extractor.

    I like the leafs, but the treetrunks look a bit to uniform, either way nice shot Psi!
    1. Psijonica
      Psijonica
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      No it doesn't but I prefer Wrye Bash over Mod Organizer anyway. Mod Organizer does work for Fallout New Vegas though. I am not sure about Oblivion but I think I thought I read somewhere that it does too.

      I like Mod Organizer for Skyrim but for Morrowind I like to have all the utility programs separate. Even if Mod Organizer worked for MW I still wouldn't use it.

      Wrye Mash 4-EVER!

      I was thinking about selling "I'm a Wrye Bash User" T-Shirts at the next Bethesda release announcement event. I would print like 10,000 of them and rent a 10 by 10 booth and sell them for $25 dollars each...

      ...Investors wanted
    2. Naufragous77
      Naufragous77
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      I second that. I've been playing with the same character with a 230+ mod load/250 hrs, and Wyre Mash, more than anything has saved my game from mistakes and potential corruptions. Saving a lot helps, obviously, but the sheer simplicity and power of Wyre Mash makes it my go-to device.


      P.S. Excellent work with the trees. I'm really glad someone found use for them, finally. I'd seen them before sitting in back pages and always thought: "Why are these here? These really should be used more often?"
    3. Psijonica
      Psijonica
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      CHEERS
  4. BlackMaid
    BlackMaid
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    This trees are looking very beautiful in your game, if I come to this southern region, I will see how the vanilla trees look and then I will make a change
    First I have to kill my first bandit
    1. Psijonica
      Psijonica
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      Hhahaha Stay away from bandits and fight rats. When you get to level 5 things will get easier. By the time you are level 7 you will be tough enough to fight a few bandits.

      This is the way all the old games played. You see the fighting is based off of DICE rolls. It is random. As you get stronger I guess you get more dice. I don't remember exactly how the sysytem works but it is something like that. Maybe someone here can explain further.

      You can see the vanilla trees here--> http://www.nexusmods.com/morrowind/images/2386/?