Metal Gear Solid V: The Phantom Pain
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Paul44

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Paul44

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About this mod

This tool allows you to build path+filenames, which can then be added to the .

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Changelogs
This tool allows you to build path+filenames, which can then be added to the [dictionary.txt].
The current version now treats any file (text - like Lua- and Xml-files or binary like Exe- and Fpk-files).


I've processed - after some extensive testing - pretty much every dat-file, and have
added these results to the attachment. The resulting/consolidated dictionaries [Qar_tool, Gzstool] are included as well.
The included Readme file explains how to use each function, with step-by-step instructions.
It also includes a table showing how many files (per dat-file) have now been identified.
I've updated the batchtool to allow spaces in names, and use full pathnames (incl drive letters).

I've added an additional option to create a dictionary, specifically for tools such as [Gzstool] and [SnakeBite].
You will find also included a little batchfile to extract PFTXS-files (since - so it seems - one can only extract them per file).

And finally, I also included (in the Readme) an example on how to scan memory dumps.

If you can give some feedback on where to look for additional names (in particular the Texture dat-files),
and how to retrieve more names, please contact me.

If you find this tool useful and would like to use it for other games/files/purposes, feel free to do so.
There is no need to obtain approval from my part. Although a FYI-mail would be appreciated...
The attached file contains - besides the batchfile & SFK - the processed files obtained from scanning
respective subfolders MGS 5 v1.09. The rootfolder contains the fully updated/consolidated dictionaries.
(these include scans from the PS3 version)

The tool makes use of Swiss File Knife. Appropriate author- and copyrights apply.
(I assume that users know how to unpack/pack [.dat] files using the QAR tool)