Metal Gear Solid V: The Phantom Pain
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NasaNhak

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NasaNhak

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About this mod

A proper new game plus experience!

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NewGamePlus Mod r6
Works only with game version 1.10
Snakebite [SBWM] version included


All my mods:
The Ultimate Phantom Pain Mod
TPP HARDCORE Mod Updated and Revised
The Legend of Big Boss
FultonExtraction3000
Real Time Scale and Local Time Mod
NewGamePlus Mod
OSP Mod
Revamped Revenge System
MB Clothing Line - Battle Dress


r6
- Fixed unit lvl requirements to 1 for certain items that were previously not set to 1


r5
- Fixed weapon/item dev not working as intended


r3
- Updated sources for v1.10


r2
- Removed weapons/items development times - had forgot to remove them


Be prepared for a VERY long rewards screen after beating Mission 2 - Diamond Dogs

----------------------------SPOILERS START----------------------------
Do not read this section if you haven't beaten the game yet!!!

**After playing the prologue, when you see the results screen, make a backup of your save at this point. Use that save file as a starting point for any new games, modded or not. Saves the trouble of playing the hour long prologue again**

- Make sure to go through all the tutorials first. Do not rush into building everything
- Unlocked development requirements from the start
- Unlocked development requirements - weapons/items need at least a level 1 in required unit level
- No weapon/item development times
- Unlocked base development requirements - instant platform development
- Buddies unlocked after M2
- DDog becomes unavailable after 2 missions are cleared from M3, M4, M5 to enable a cutscene. Simply visit MB to get him back
- DDog becomes unavailable after 3 missions are cleared from M7, M8, M9, M10 to enable a cutscene. Simply visit MB to get him back
- Quiet becomes unavailable after 1 mission is cleared from M7, M8, M9, M10. This is to meet M11 unlock requirement. Complete M11 to unlock her again
- Quiet becomes unavailable after a certain someone's goodbye scene provided you have a 100% bond with her and do not use the Butterfly Emblem. This is done in order to unlock Side Ops 150 which leads to Mission 45
- Quiet is immediately regained after M45, no reunion necessary
- All language translators unlocked from Mission 1- Phantom Limbs
- Base development is only possible after clearing at least 1 mission(I think)
- Gun customization unlocked after M2
- Bionic arm upgrades unlocked after M2
- All MB unit sections unlocked after M2
- SKULLS can be fultoned after M2
- Ground Zeroes DLC soldiers unlocked after M2
- FOB construction allowed after M2
- FOB missions unlocked after M2
- Parasite Suit unlocked after M2
- Nukes can be developed after M2
- All Key Dispatch missions unlocked after M2
- Avatar unlocked after M2
- Fire support unlocked after M2
- Security devices development unlocked after M2
- Animal Conservation platform unlocked after M2
- Unlocked the possibility of viewing the nuclear abolition cutscene after M2
- Buddy Dev menu opens after any one of the first three missions M3, M4 or M5 is cleared
- Vehicles customization is unlocked after your first vehicle fulton, no way to by pass this without some unnecessary effort
- Some things unlock after going into free mission or a mission and heading to MB via helicopter/clearing the mission
----------------------------SPOILERS END----------------------------