Metal Gear Solid V: The Phantom Pain

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Solidcal

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Solidcal

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About this mod

Getting tired of the same old Avatar? Or do you want a change after playing the game again? Well this mod is for you.

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Ever wanted the GZ medic head over your Avatar? Well this mod is for you.

This mod makes the type 2 basic head shape you can choose invisible (you can change the skin tone colour with the other options below the face diagram) and the type 2 hair style which is replaced by the medic's GZ head. It is done like this as any models that replace the avatar faces will cause the avatar creator to crash. Probably due to the face morphs you can do to the model.

A bonus to this replacement is it solves the eye textures bug/issue the gz medic head over Venom mod has and this allows you to change the eye colour of the gz medic as I nulled out all of the face of the avatar head model besides the eyes.

Before installing this mod. Be sure to back up your files! Also be sure to set all the number sliders on each bit of the avatar face to zero.
This will insure the eye balls match up properly to the gz medic's face
so you can seamlessly change the eye colours if you wish to.

Note that this does not work well with the outfits that expose skin due to the gz medic's head having an all together different skin tone.

Note 2: I will work on hiding a bit of the avatar's neck so it doesn't full on poke through the gz medic's head soon.

P.s. Before I forget the Black Ocelot outfit is a reskin done by a user on the nexus here. You should find it in the latest files or in the models and textures section.

Credits to HeartlessSeph for making the 3ds max script tools that allow the nulling of model peices a lot easier.

Edit: Forgot to mention that the bandana can not be used with this head due to the size being too small and clipping through the head. Can't edit this till we can export and reimport tpp models back in to TPP.