Killable Children
Metal Gear Solid V: The Phantom Pain » Gameplay Effects and Changes
Metal Gear Solid V: The Phantom Pain » Gameplay Effects and Changes
Added: 15/09/2015 - 07:32AM
Updated: 16/09/2015 - 11:25AM
Description
Last updated at 11:25, 16 Sep 2015 Uploaded at 7:32, 15 Sep 2015
Warning: May be confronting, I didn't mark it confronting as there is no blood or scream, but if admins/mods wish me to I will mark it as Adult Only content.
Killable children in MGSV complete with a heroism drop and demonism increase.
KNOWN BUGS:
Major:
HOW TO INSTALL:
COMPATIBILITY:
Should be compatible with all current mods for MGSV, the only issues will be with anything that modifies enemy scripts. I have the "Keep Quiet" mod installed and it is fully compatible.
Killable children in MGSV complete with a heroism drop and demonism increase.
KNOWN BUGS:
Major:
- You can kill compulsory mission targets, this won't break your game but it will require you to reload a checkpoint if you wish to continue with the mission.
- Miller still says he'll fail the mission if you kill a child. Removing once I figure out how intel radio works.
- Hovering over a dead child soldier with your crosshair still turns your crosshair red, and the intel team will report them in the area even if they're dead.
HOW TO INSTALL:
- Download MGSV_QAR_Tool at least version 1.31
- Extract the data1 file of MGSV
- extract the zip file from this nexus download and merge it's data1 folder with your data1 folder (in the MGSV_TPP/master folder in your steamapps/common directory)
- Click and drag the data1.inf file onto the MGSV_QAR_Tool to recompile the game data and complete installation.
COMPATIBILITY:
Should be compatible with all current mods for MGSV, the only issues will be with anything that modifies enemy scripts. I have the "Keep Quiet" mod installed and it is fully compatible.
